About this mod
This mod enhances your gaming experience by significantly increasing the zoom level when aiming down sights, allowing for more precise targeting. The modification not only improves your aim but also immerses you deeper into the action.
Credits and distribution permission
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Other user’s assets: All the assets utilized within this modification are either original creations of the author or sourced from freely available modder’s resources, ensuring a community-driven development environment.
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Upload permission: You are allowed to share this file on other platforms, provided that you credit me as the original creator, promoting transparency and respect for intellectual property.
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Modification permission: Feel free to modify my files—create bug fixes and enhance features—without needing prior permission or crediting me, fostering a collaborative atmosphere within the modding community.
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Conversion permission: This file can be adapted for use in other games, with the stipulation that proper credit is given to me as the original creator, promoting acknowledgment of contributions.
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Asset use permission: You may utilize the assets included in this file without needing permission or crediting me, supporting creative freedom.
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Asset use permission in mods/files that are being sold: Assets from this file cannot be used in any commercial mods or files that are sold for money on platforms like Steam Workshop, protecting the mod’s integrity.
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Asset use permission in mods/files that earn donation points: Prior permission is required for using my assets in mods if you intend to earn Donation Points, ensuring ethical practices in the community.
Author notes
This author has not provided any additional notes regarding file permissions, indicating a streamlined approach to user engagement.
File credits
This author has not credited anyone else in this file, highlighting a self-contained project that relies on the author’s own work.
Donation Points system
Please log in to find out whether this mod is receiving Donation Points, allowing for a way to support the author’s efforts directly.
Changelogs
This modification builds upon hawkidoki’s “No Aiming-ADS Zoom Mod,” enhancing gameplay with a noteworthy adjustment. I increased the zoom value by 50% across all weapon types, optimizing the user experience. However, I have intentionally left sniper weapons unchanged to maintain their unique characteristics. If there’s interest, I welcome feedback on additional versions, such as 25% or 75% zoom adjustments, or if you encounter missing weapons or any issues with the aiming down sights (ADS) functionality.
Installation:
To install, simply place the file “MORE_ADS_Zoom.pak” into the directory: “S.T.A.L.K.E.R. 2 Heart of Chornobyl/Stalker2/Content/Paks/~mods/”. If the “~mods” folder is not already present, you may create it to house the file.
Compatibility:
Please note that any other mod altering this specific file will not be compatible: “/Stalker2/Content/GameLite/GameData/WeaponData/WeaponGeneralSetupPrototypes.cfg”. Ensure to check compatibility to avoid conflicts.
How do you gather and incorporate player feedback into the future development of the Precision Zoom mod?
**Interview with Alex, Creator of the Precision Zoom Mod**
**Interviewer:** Thank you for joining us today, Alex! To kick things off, can you explain what inspired you to develop this mod that enhances the zoom level when aiming down sights?
**Alex:** Thanks for having me! My inspiration came from my own gaming experience. I noticed that while playing, having a higher zoom level really helped with precision shooting, especially in fast-paced scenarios. I wanted to create a mod that would not only improve aiming accuracy but also immerse players deeper into the action.
**Interviewer:** That makes perfect sense. Can you tell us more about how this mod works and what players can expect from the experience?
**Alex:** Absolutely! The mod significantly increases the zoom level, allowing players to see more detail when aiming. This means you can line up your shots more accurately, which is especially useful in competitive play. I’ve also focused on ensuring that the transition when zooming in feels natural, enhancing the overall gameplay without feeling jarring.
**Interviewer:** It sounds like a fantastic enhancement for shooters! Now, let’s talk about the permissions and community aspect of your mod. What are your guidelines for users who want to modify or share your work?
**Alex:** I believe in fostering a collaborative environment. All the assets I used are either my original creations or sourced from freely available resources. Users can freely modify my files—create bug fixes or enhancements—without needing my permission or having to credit me. Additionally, they can share the mod on other platforms as long as they credit me as the original creator. This way, we build a community of creativity and support.
**Interviewer:** That’s a very open and generous approach! Are there any restrictions users should be aware of?
**Alex:** Yes, I do have a couple of restrictions to preserve the integrity of the mod. For instance, users cannot use any assets from this mod in commercial products or mods that they plan to sell. It’s important to protect the contributions of all involved in the modding community.
**Interviewer:** That makes perfect sense, Alex. It’s great to see how much you care about both creativity and respect for intellectual property. what do you see for the future of your mod? Any new features or updates in the pipeline?
**Alex:** I’m always looking to improve and expand the mod! I’m gathering feedback from players currently using it, and based on their suggestions, I plan to introduce new features that could enhance gameplay even further. It’s an ongoing project, and I love that it evolves with the community’s needs.
**Interviewer:** Thank you so much for sharing your insights with us today, Alex! We’re excited to see where your mod goes next.
**Alex:** Thank you! I appreciate the opportunity to discuss my work and connect with fellow gamers.