Xbox Series S has a performance boost
While it’s not the most powerful console out there, the smaller and less expensive Xbox Series S has been a huge hit for the Xbox. But some developers have felt the pressure of getting bigger and more advanced games to run on the console and in response, Microsoft is freeing up some memory to help improve the performance of the mini console.
As you noticed the borderMicrosoft hopes to make the Xbox Series S more powerful by freeing up memory and letting developers access that additional memory if needed. In a video he explains the new developer-focused updateMicrosoft says it’s unlocking “hundreds of additional megabytes of memory” and that this, in theory, would give studios more control over how they use the console’s limited memory. Microsoft says it “can improve graphics performance under memory-constrained conditions.”
To be clear, it’s not like Microsoft is quadrupling the power of the S-Series. Nor is this Microsoft flipping some secret toggle to allow the console to run games at 8K and 240Hz or something wild like that. Instead, the amount of memory allocated to non-game functions on the $300 S-series has been adjusted.
While the strongest Xbox Xbox X The console has 16GB of RAM, while the cheaper Xbox Series S has just 10GB. But before this update, developers only had access to 8GB of that memory, Microsoft reserved regarding 2GB for the console OS. Developers will now have a few hundred more megabytes of memory, which might help some games run a little better in the future.
Microsoft has long ranked the Xbox Series S as a cheaper and less powerful option, but it’s still capable of next-gen consoles. And the It has proven to be a very popular piece of hardware Since it was released alongside the more powerful Xbox Series X in 2020. Hell, I’ve already Xbox Xbox X And I ended up buying one. It has become the main way we play in our living room, and it’s perfect Autumn youth And Fortnite. But for more intense games, it can get tricky, and require a lower frame rate or resolution. This has reportedly led to some issues and frustration with developers trying to run certain games on a lower PC.
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A recent example of a game performing differently on Series S is the Evil Dead game, which launched without a 60fps performance mode on the cheaper machine. Resident Evil Village also limits the game to Only 45fps at 1440p and 30fps if you enable ray tracing.
Hopefully, some of the extra memory will help developers working on the Xbox ports not feel like the weaker Xbox Series S. is holding them back.
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