WoW has 8 hours of maintenance on Wednesday, changes almost all classes – community is raging

2024-03-12 02:31:16

The developers of World of Warcraft have announced comprehensive class changes and a long maintenance period for the upcoming ID change. Some players criticize the poor communication. Others speculate that update 10.2.6 might be coming soon.

What exactly have the Blizzard developers announced? On Wednesday, March 13, 2024, maintenance work for the World of Warcraft servers will take place from 3:00 a.m. to 11:00 a.m.

Community Manager Kaivax also revealed WoW-Forumthat with the ID change, comprehensive changes for almost all classes will land on Dragonflight’s live servers.

The translated summary of the class changes can be found below.

Why are some WoW fans angry? There are now more than 290 posts under Blizzard’s announcement post in which players criticize the class changes in particular and the developers’ communication policy in general.

Criticism of the communication problem is by no means new. Just a few days ago Cyrios from the Community Council asked WoW-Forum, why the small Classic team does a much better job than those responsible for Dragonflight when it comes to announcements, answers to player questions and insights into design decisions. Other council members reinforced the criticism.

Why such a long maintenance period? An example of poor communication from the large WoW team concerns upcoming maintenance. Nowadays it’s actually no longer necessary to take servers offline for so many hours to implement a few class changes.

However, in the absence of an official reason, the players can only resort to patience and speculation. On WowHead Some fans are discussing whether Blizzard will surprisingly release WoW patch 10.2.6 this week. Alternatively, the developers might use maintenance to prepare a release in the coming week.

WoW patch 10.2.6 is just a short stop before The War Within – here is the cinematic trailer for the upcoming expansion:

World of Warcraft: The War Within – Cinematic Trailer

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All buffs and nerfs from March 13, 2024

As promised, you can find the translated summary of the upcoming class changes here:

  • Restoration Druid: Rejuvenation healing is increased by 12 percent. Does not affect PvP battles.
  • Preservation Caller: Time of Distress clone’s overall healing is increased by 100 percent. The clone’s healing from Living Flame is increased by 16 percent. Lifegiver’s Flame heals for 40/80 percent of damage dealt (was 35/70 percent). Innate Resilience also reduces magic damage taken by 4/8 percent (was 2/4 percent). Attuned to the dream increases healing inflicted and received by 3/6 percent (previously 2/4 percent).
  • Marksmanship and survival hunter: All damage dealt by you and your companions is increased by 3 percent.
  • Frost Mage: The damage of Hail, Water Bolt and Water Jet is increased by 25 percent each. Frostbolt’s damage is increased by 10 percent and Ice Lance’s damage is increased by 5 percent.
  • Mistweaver Monk: All healing is reduced by 6 percent. Does not affect PvP battles. To compensate, the healing (and damage) of Sheilun’s Gift, Damage Redirection, and Jade Fire Stomp are each increased by 6 percent.
  • Deception villain: Eviscerate damage reduced by 6 percent. Does not affect PvP battles.
  • Elemental Shaman: All damage is increased by 3 percent. Does not affect PvP battles.
  • PvP – General: Resolves an issue that caused Ward of Light, Soulburn: Drainer, the locking effect of Icy Feet, Master of the Elements, and Wrath of Elune to be vulnerable to enemy cleanse effects.
  • Devastation Demon Hunter in PvP: Physical damage reduction from Demon Hide is 3 percent (was 5 percent). Scars of Sorrow grants you 2 percent more versatility (was 4 percent). Illidari Knowledge and Illidaro Doggedness grant you a three percent bonus to magic damage reduction and health, respectively (was 5 percent). Essence Breach damage bonus for Chaos Strike/Blade Dance reduced to 40 percent (was 50 percent). Finally, fixes an issue that prevented the 50% PvP reduction for Cast Glaive from the Screaming Torchfiend’s Brutality set from being applied.
  • Druid im PvP: Adaptive Swarm can no longer be cast while preparing for Arenas or Battlegrounds. Continues to address an issue that caused the Sharpened Instincts debuff to not clear at the start of a PvP match.
  • Feral Druid in PvP: Raging Regeneration is no longer reduced by 37.5 percent for Feral and Balance Druids in PvP combat. Wild Attunement will no longer activate when Cyclone is cast on an immune target.
  • Restoration Druid in PvP: Fixed an issue that caused reforestation stacks to persist beyond the starting room in PvP instances. Fixed another issue that caused Reactive Resin to be applied to Restoration Druids when dispelling Heal Over Time effects following a spell steal.
  • Beast Mastery Hunter: Lethal Shot’s damage is increased by 25 percent in PvP (was 10 percent).
  • Survival Hunter: Raptor Strike and Mongoose Bite damage increased by 5 percent each in PvP (was reduced by 11 percent).
  • Mage in PvP: Ring of Fire now deals 18 percent of the target’s health for 6 seconds (was 24 percent).
  • Arcane Mage: Prismatic Barrier now reduces magic damage taken by 10 percent (was 15 percent) and reduces the duration of incoming magic effects by 15 percent (was 25 percent) in PvP combat.
  • Fire Mage: Feverish Incantation now increases critical hit damage in PvP combat by 1 percent (was 2 percent) per stack. Fireball damage is increased by 35 percent in PvP combat (was 18 percent), Scorch damage is increased by 300 percent (was 200 percent), Fire Blast damage is reduced by 8 percent (was 14 percent), and Living damage is reduced Bomb increased by 800 percent (was 440 percent).
  • Mistweaver Monk: Invigorate healing is reduced by 10 percent in PvP combat (was 20 percent), Strengthening Mist healing is increased by 12 percent, and Soothing Mist healing (including from the Jade Serpent Statue) is increased by 15 percent.
  • Holy Paladin in PvP: Denunciation damage is increased by 70 percent and Judgment damage is increased by 50 percent. Greater Judgment absorption is also increased by 30 percent.
  • Discipline priest in PvP: Holy Torment’s damage is increased by 25 percent and Atonement’s healing is increased by 8 percent.
  • Outlaw Rogue in PvP: The effectiveness of Float Like a Butterfly is reduced by 50 percent. Precision Shot damage reduction is 3 percent (was 5 percent). Piece of the Cake has its haste reduced to 10 percent (was 15 percent) and its duration reduced to 10 seconds (was 12 seconds).
  • Reinforcement Shaman in PvP: Healing Surge healing is increased by 25 percent.
  • Warlock in PvP: Soulburn: Demonic Circle lasts 4 seconds (was 6 seconds) and increases movement speed by 30 percent (was 50 percent).
  • Destruction Warlock in PvP: Flame Rift damage dealt by the Amirdrassil 4-piece set bonus is reduced by 30 percent.
  • Warrior in PvP: Deafening Roar’s damage threshold is increased by 100 percent (was 200 percent).
  • Weapon warrior in PvP: Execute damage increased by 25 percent (was 15 percent).
  • Fury Warrior in PvP: Execute damage increased by 65 percent (was 50 percent).

How do you rate the upcoming class changes in WoW: Dragonflight and Blizzard’s current communication policy? You can find more information regarding the upcoming content for WoW here: WoW shows roadmap for 2024 – The War Within already in the summer, secret patch 10.2.6 is coming

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