“World of Warcraft: Dragon Rise” production team interview: We attach great importance to the new look of Yali Strosa, it is still worth discussing | 4Gamers

The MMORPG “World of Warcraft” produced by Blizzard Entertainment released a new expansion piece “World of Warcraft: Rise of the Dragon” this morning. This expansion pack adds a new map, a new race and profession “Half-Dragon Caller”, And modify UI, talent, profession.

Production Director Pat Dawson was interviewed by Taiwan and Hong Kong media following the release, and answered several questions regarding the new expansion, including details of various new revisions. The following is this interview.

World of Warcraft production director Pat Dawson

Q: Why did you choose “Dragon” as the theme this time? Is it a continuation of the previous version of the story or is it a completely new story?

A: This time is a good opportunity to use the dragon as the theme. After the realm of shadows, returning to the familiar Azeroth is a good development, but there are indeed some story lines that will continue from the realm of shadows, but most Some of the stories and scenes are completely new.

Q: What kind of plot positioning does the team want to give Black Dragon Fury Sion in the expansion?

A: It has been looking for the Dragon Islands for a long time, so when the island appears, it is naturally very interested, but it is not the main reason for players to return to the Dragon Islands. The Dragon Islands call for dragons in a comprehensive way, and the reason That’s when the real story will be revealed.

Q: Will “Dragon Riding” be available in new regions? Or is it like in the past that players have to solve the quest before liberating the Soaring content?

A: This happens immediately when you step into the Flying Dragon Islands. It is very similar to, but not the same as, flying in the past. For example, diving and soaring into the air can allow players to reach places that were unreachable in the past, and can also change their own Mount shape, so you can build your own flying mount according to your own preferences.

Q: Why is there a “duck” in this expansion?

A: At Blizzard’s charity dinner 4-5 years ago, one of the attendees asked the question “Why doesn’t World of Warcraft have ducks?”, I really found out that there is such a thing, it’s not that we deliberately want to make World of Warcraft not have ducks Ducks, we also think that ducks are very cute creatures. It really happened to be absent before. Now that a new map has arrived, it just happens to be a good time to let ducks in.

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Q: Can the order system be used in the production skills of the acquisition department? If not why?

A: Actually, I’m not sure whether we have decided or not. It should be discussed internally. But what is certain is that if the player wants to use different materials to create a certain item, it is to use the ordering system, and the professional of the collection department should be enough to use the current auction floor.

But this is indeed a good question. The order system will mainly affect the production skills of different qualities. Players who choose the acquisition skills need not worry. Through the new specialization changes, they can still experience their own game style.

Q: Can flying dragon riding be applied to past flying mounts? Or can it only be used for this custom dragon? If it can only be used to customize flying dragons, is it meaningless to fly mounts in the past at 10.0?

A: Dragon Riding is a new way of moving in the air (different from the original flight), and players can use this new way of moving immediately when the expansion pack is released. Only the dragon mounts introduced in the new expansion pack can use the flying dragon riding technique, and the existing flying mounts cannot use the flying dragon riding technique.

The existing flight will still be available, and according to past practice, it will be opened as the player upgrades the level in the expansion, not the expansion can be used as soon as the expansion is opened. As for when the flight will be unlocked, no decision has been made yet.

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Q: What are the fundamental differences between this new talent tree and the earlier Warcraft talent tree? In the past, World of Warcraft was abandoned because the talent tree was easy to rigidify the player’s points, so how will the new talent tree avoid this situation?

A: If you are a Fire Mage, you will have a Fire Mage specialization tree and a Mage shared talent tree. Simply put, players can choose the Mage they want to become. Players can record and store the allocation points. We hope Through such a system, it is more convenient to change, and it can also create differences in roles when matching points.

Q: Can a half-dragon evoker fight in human form? If so, is it different from the dragon form?

A: It is very similar to the werewolf and the demon hunter. They basically fight in the form of dragons, because they may need wings or breath. The human form is mainly used when walking and using dragon riding. The current design is that when you enter the battle and press the attack skill, it will automatically change into the dragon form.

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Q: The main propaganda picture this time uses Yali Strosa as the main symbol. You can first reveal the meaning of the Dragon Queen Yali Strosa to the story in the new expansion film, or what she might have What’s the performance like?

A: Her role will be very important. When the player comes to the Dragon Islands, the first dragons they encounter are the Red Dragon and the Red Dragon. Players will also know why the Dragon Islands call for the dragon, until the plot. In the end, she will play a very important role.

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Q: Yaris Strosa’s clothing style has become much more conservative than in the past. Is there any consideration for this?

A: This is a very important issue. Our internal team actually attaches great importance to this point. We actually have very different opinions on her clothing internally. The current practice is to listen to the voices of players. We hope to gather everyone’s ideas to create a A character that everyone wants to interact with, and what you’re seeing right now is our current thinking.

Q: Players have played Kalecgos in “The Burning Crusade” and also appeared in the face of Deathwing. How will Kalecgos unfold his story in this new expansion?

A: It will appear in the third area “Blue Heights”. As for the content of the story, players will be able to explore it by themselves.

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Q: Speaking of UI updates, does the team have any plans to add built-in damage stats in 10.0?

A: There is still no plan to join. Our interface update is mainly in the external level and configuration. The plug-ins that players want to use can still be used.

Q: Does the new version of the user interface take into account the 21:9 ultra-wide screen, or the user environment of 4k resolution?

A: Yes, we have taken into account the ultra-wide screen and 4K screen in the adjustment of the user interface this time. Players must be able to see clearly and adjust.

Q: Will the team consider holding a linked event with the “Classic Edition”?

A: At present, the general version and the classic version we have seen are two different player communities, but it is true that in “Wrath of the Lich King”, the dragon family is also an important role. Unravel some of the backstory of “Wrath of the Lich King” in the past.

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