Why does the PS5 often run games better than the more powerful Xbox Series X? | TKeBang

As the ninth generation of consoles approaches its fourth year, one question remains unanswered: How does Sony’s PS5 console consistently outperform Microsoft’s Xbox Series X, despite the latter having significantly more powerful hardware specifications? A few striking examples include Castlevania 4, Call of Duty: Black Ops Cold War, and the next-generation update to Grand Theft Auto V.

Hardware specifications comparison

Xbox Series X hardware configuration

Microsoft’s flagship game console Xbox Series X uses the following hardware configuration:

  1. CPU: Octa-core processor, clocked at 3.8 GHz (3.6 GHz in multi-threaded mode)
  2. GPU: 52 computing units, clocked at 1.825 GHz, theoretical performance of 12.16 TeraFLOPS
  3. Memory: 16GB GDDR6 SDRAM, divided into two parts
    • 10GB uses a 320-bit bus with a bandwidth of 560 GB/s
    • 6GB uses a 192-bit bus with a bandwidth of 336 GB/s

PS5 hardware configuration

In comparison, Sony’s PS5 comes with:

  1. CPU: Octa-core processor with variable frequency up to 3.5 GHz
  2. GPU: 36 compute units, variable frequency up to 2.23 GHz, peak performance of 10.13 TeraFLOPS
  3. Memory: 16GB GDDR6 SDRAM, using 256-bit bus, 448 GB/s bandwidth

Looking at pure numbers, the Xbox Series X appears to have the upper hand in multiple areas, particularly in terms of the number of computing units and theoretical performance of the GPU. However, actual game performance often demonstrates that the PS5 is superior.

Expert Interpretation: Analysis of Digital Foundry

Digital Foundry, a renowned game technology analysis team, conducted an in-depth exploration of this phenomenon in its DF Direct program. Their analysis offers some possible explanations. John Linneman mentioned that he heard from developers that the PlayStation 5’s shader compilation and API itself are faster.

It has been mentioned several times that the PS5’s shader compilation is extremely fast and optimized. This process, though complex, makes better use of the available silicon, contributing to the PS5’s faster performance. This seems like a significant advantage. It is evident that Microsoft has invested considerable effort in optimization, but it appears Sony has managed to outperform them in this area. Similarly, the PS5’s primary API seems to be exceptionally fast, surpassing Microsoft’s DirectX.

According to Alex Battaglia, games using Unreal Engine 5 will generally benefit from the Xbox Series X’s greater number of computing units. However, other engines might perform better on the PS5 due to its higher clock frequency.

Nevertheless, Microsoft’s consoles do have an advantage when it comes to variable refresh rate (VRR) implementation, which is worth considering. For instance, FromSoftware’s Elden Ring runs faster on Sony’s console, while the Xbox Series X offers a smoother, more stable experience. But overall, in most games, the differences between the two consoles are relatively minor, and the experiences they provide are comparable.

Optimization beyond hardware

The phenomenon of the PS5 surpassing the Xbox Series X highlights Sony’s efforts to optimize its console, which appear to have given the PS5 additional performance advantages.

However, as developers gain a deeper understanding and optimization of both consoles, future games may better leverage their respective hardware features. For players, regardless of which console they choose, they can enjoy the peak experience that current gaming technology offers.

Ultimately, competition in the gaming industry isn’t just regarding hardware specifications but also regarding comprehensive technological innovation and user experience. The performance battle between PS5 and Xbox Series X will continue to drive the entire industry forward and deliver a more thrilling gaming experience for players.

PS5 vs. Xbox Series X: Why Does PS5 Outperform in Games Despite Lower Specs?

The ninth generation of consoles has been a whirlwind of impressive hardware and exciting games, but one question continues to linger: How does the Sony PS5 regularly outperform Microsoft’s Xbox Series X, even though the latter boasts significantly more powerful hardware specs? This is a topic of much debate, and numerous examples demonstrate this performance discrepancy, including games like Castlevania 4, Call of Duty: Black Ops Cold War, and the next-generation version of Grand Theft Auto V.

Hardware Specifications Comparison

Xbox Series X Hardware Configuration

Microsoft’s flagship console, the Xbox Series X, employs the following hardware configuration:

  1. CPU: Octa-core processor, clocked at 3.8 GHz (3.6 GHz in multi-threaded mode)
  2. GPU: 52 computing units, clocked at 1.825 GHz, theoretical performance of 12.16 TeraFLOPS
  3. Memory: 16GB GDDR6 SDRAM, divided into two parts:
    • 10GB uses a 320-bit bus with a bandwidth of 560 GB/s
    • 6GB uses a 192-bit bus with a bandwidth of 336 GB/s

PS5 Hardware Configuration

In contrast, Sony’s PS5 features:

  1. CPU: Octa-core processor with variable frequency up to 3.5 GHz
  2. GPU: 36 compute units, variable frequency up to 2.23 GHz, peak performance of 10.13 TeraFLOPS
  3. Memory: 16GB GDDR6 SDRAM, using a 256-bit bus, 448 GB/s bandwidth
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Looking at these numbers alone, the Xbox Series X appears to have the edge in several areas, notably in the number of computing units and the theoretical GPU performance. However, real-world game performance often tells a different story, with the PS5 frequently demonstrating superior performance.

Expert Interpretation: Analysis of Digital Foundry

Digital Foundry, a renowned game technology analysis team, conducted a thorough examination of this phenomenon in their DF Direct program. Their detailed analysis provides some intriguing insights, offering potential explanations for why the PS5 often delivers better performance despite the Xbox Series X’s higher raw power.

John Linneman, a prominent figure at Digital Foundry, shared his observations regarding developer feedback. Their reports suggest that the PS5’s shader compilation and its API (Application Programming Interface) are significantly faster compared to the Xbox Series X. He elaborated on this, stating:

We’ve heard it mentioned several times that the PS5’s shader compilation is extremely fast and optimized. It gets quite complex, but makes better use of actual silicon to make the PS5 faster. This seems like a big deal. Clearly, Microsoft isn’t going to be lazy on this one, and they’ve clearly done a lot of work, but so is Sony, and developers seem to think Sony is doing a better job. Likewise, the PS5’s main API seems to be very fast, faster than Microsoft’s DirectX.

Alex Battaglia, another Digital Foundry analyst, mentioned that games utilizing Unreal Engine 5 might generally benefit from the Xbox Series X’s larger number of computing units. However, other engines might perform better on the PS5 due to its higher clock frequency.

It’s crucial to acknowledge that Microsoft’s consoles hold an advantage when it comes to variable refresh rate (VRR) implementation, which is a factor worth considering. For example, FromSoftware’s Elden Ring runs at a faster framerate on the PS5, while the Xbox Series X offers a more stable, smoother experience. Nevertheless, in most games, the discrepancies between the two consoles are generally minor, and the overall experiences they provide are remarkably similar.

Optimization Beyond Hardware

The PS5’s ability to often outpace the Xbox Series X in performance despite having lower raw specs is partly attributable to factors beyond pure hardware. These include:

  • Improved Shader Compilation: The PS5 boasts a fast and optimized shader compilation process, leading to faster load times and a smoother gaming experience.
  • Optimized API: The PS5’s API, especially the PlayStation 5’s low-level API, is reported to be exceptionally fast and effectively designed, aiding in efficient resource utilization.
  • Focus On Game Development: PlayStation has a long-standing history of collaborating closely with developers to optimize their games for the PS platform, resulting in games that are well-tuned to deliver optimal performance.

These efforts, combined with Sony’s focus on optimizing the console’s internal structure, seem to have provided the PS5 with additional performance advantages.

However, as developers gain deeper knowledge and refine their optimization methods for both consoles, future games may be able to exploit the unique capabilities of both platforms more effectively. Ultimately, for players, no matter which console they choose, they can expect to enjoy top-tier experiences that showcase the current pinnacle of gaming technology.

The ongoing competition in the gaming industry is not solely measured by hardware specifications but also encompasses a broader scope, encompassing technological innovations and user experience. The performance battle between the PS5 and the Xbox Series X will continue to drive the industry forward, ultimately delivering an even more captivating gaming experience for players.

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