What is “horror engineering” that brings the SF survival horror “The Callisto Protocol” by the developers of “Dead Space” to life?

Glen Schofield, CEO of Striking Distance Studios, said SF Survival HorrorThe Callisto Protocol]I introduced the mechanism that gives fear to the player on PlayStation.Blog.

This work is “Dead SpaceA new science fiction survival horror set in Jupiter’s dead satellite by Striking Distance Studios, a development studio by Glenn Skofield, also known as the developer. It will be released on December 2nd together with the gameplay trailer at “State of Play” on June 3rd.publicationIt was done.

Glen Schofield, CEO of Striking Distance Studios

What is being introduced is the mechanism of the horror experience in this work, and the development team has revealed that it uses a unique design process called “horror engineering”. The contents include creating an atmosphere with lighting and audio, increasing and alleviating tension, a fighting system that confronts monsters, a feeling of helplessness unique to survival horror, and if possible, “extremely scaring”.

For details on “Horror Engineering” of this work, such as a horror experience utilizing the 3D audio function of PS5Herefrom.

“The Callisto Protocol” will be released on December 2nd for PS5 / PS4 / Xbox Series X | S / Xbox One / PC (Steam, Epic Games Store).

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