2023-07-18 07:05:45
I’m not good at games. At least not on PC. It’s because I’m not good at using a mouse and keyboard at all. Yes. I am a person who plays ‘all games’ with a controller. At least every game I normally play uses a controller, regardless of genre. ⓒ Foundry This method worked well for regarding a year. While some may rave regarding how inconvenient it is to play certain games with an analog stick, I never had a problem with it. Until I started playing PvP games with my friends on PC. <씨 오브 시브즈(Sea of Thieves)>I was drunk while stumbling and fell off the boat I was on and fell into the water (this is my character story). Then, in a combat situation, I aimed a gun at the opponent’s head and tried to shoot it, but the opponent did a good job of avoiding it, so it missed nicely. It didn’t take long for me to realize that I needed help. He obviously lacks the ability himself, so he needs the help of his friends or God. So, like everyone else, I had the expectation that if I bought something, the problem would be solved. Specifically, I bought the weirdest, craziest, but arguably coolest gaming keypad on the market. The appearance of the Azeron Cyborg gaming keypad ⓒ Foundry The problem when I use a mouse and keyboard is the keyboard. For some reason, I’m still not familiar with directional movement using the WASD keys. If you add the ability activation key around it, it feels like your hands and head are playing separately. Then, in April, I came up with a fantastic PC accessory that I accidentally found in a reddit PC assembly related (r/buildapc) thread. That’s Azeron Cyborg. made a movie <터미네이터>It looks like the hand of a robot from , but is actually a ‘thumbstick’ During the first few weeks of being killed rather than killing opponents in PvP games, I figured that using the thumbstick to move with my left hand and aim with the mouse with my right hand would give me the best of both worlds. But the Razer Tartarus and similar gaming keypads only had a directional pad, not a full 360-degree analog stick. cost (regarding $200 new). He rarely makes impulse purchases, but this one seemed destined to be bought. The desperation of not always being a weak spot within the team may have spurred the purchase. The product, which I purchased with an additional $25 shipping fee, was shipped from Latvia and arrived safely at the PCWorld office doorstep a few days later. And only then did I come face to face with the cold truth. Occurrence of a new problem ⓒ Foundry Azeron Cyborg has a basic model with buttons located above the fingertips and a compact model with lower button locations. The basic model has adjustable thumbstick position. It’s a feature I completely underestimated when I bought the shiny purple used compact model. There are a total of 29 keys that can be mapped, including a five-way rocker switch and a thumbstick. Key mapping is extremely simple. You can assign a key by downloading the Azeron software. It also comes with two separate profiles that can be programmed. I also like the feeling of pressing the keys. The ‘click’ feedback is satisfactory. In the games I’ve played (mostly Overwatch 2), I haven’t even used all 13 buttons nearby. It was also because it didn’t fit well in my hand. It’s been a few weeks and I still have trouble pressing nearby keys with my little finger. Even if you buy the smaller of the two sizes of keypads and adjust the position of each key tower diligently, this is the case. The distance and spacing can be changed, but I mightn’t find a spot that fit the whole hand perfectly. However, it wasn’t just that it didn’t fit well in my hand. Overcoming the muscle memory accustomed to the controller has become a new challenge for me. As usual, the problem is myself ⓒ Foundry Growing up, I played platformer games and action adventure games to the extent that I almost ruled out other games, and this seems to be showing. My main problem in PvP games is movement. Walk in a straight line, as the worst beginners do. But in my favorite genre, platformer games, that kind of constant movement pays off. I’ve spent countless hours optimizing just that, while lacking exposure to genres (and game modes) where the opposite pays off. So, my first problem is that I don’t think to move left and right. The second problem is that left and right movements with the analog stick feel ‘wrong’. Unfortunately, the Azeron gaming keypad doesn’t help with either of these issues because it has a thumbstick. In fact, I didn’t even notice the second problem until I forced myself to use the WASD keys in a low-risk Overwatch match. I was dumbfounded when I realized how much easier it was to move left and right by pressing two distinct keys rather than wriggling back and forth on a stick. Third problem. I’m not used to using my fingers other than my thumb and index finger. As a regular controller user, I only use my thumb and index finger, whether I’m left or right. Sometimes I have to use my middle finger to press the bumper and trigger buttons at the same time, but that’s rare (higher-end controllers like the Xbox Elite have more buttons and may require more fingers, but I don’t use those types of controllers). The fourth problem is that the controllers are distributed differently than the controllers. In Azeron Cyborg, the number of functions performed with the left hand when using the mouse and keyboard does not change, but is provided in a different form factor. Compared to the controller, it’s the exact opposite of what I’m used to. On the controller, the right hand controls the analog stick (camera angle/melee combat), the four front buttons (mainly mapped to weapon select, reload, jump, and crouch in firefights), as well as the shoulder buttons and trigger buttons (ability). When using a mouse and keyboard, the right hand handles left-click (primary ability), right-click (secondary ability or zoom), and scroll wheel (weapon selection/melee combat). At least with the default mouse it is. I currently only have a basic mouse. To sum up, I have a lot of training to do once more and a lot of muscle memory to grow if I want to play PvP games at all. Final Conclusion ⓒ Foundry Although Azeron didn’t fill my gaps, I wasn’t disappointed. We already knew that the odds of success would be low. I think this product is a great keypad. I especially like the fact that you can do a lot of customization. So is the appearance. If you buy a new one, you can choose the color (there are so many fun shades), palm rest style, thumbstick style, and dominant hand (right or left). Also, the Azeron Cyborg is one of my long-standing mice and keyboards. It did more than tell us why we mightn’t adapt. In Overwatch, my gameplay is better when using hit-sensing characters. For example, the number of misses when playing support hero Ana has been reduced. Of course, the skills are still terrible, but not completely terrible. It effectively compensated for the aging and rigidity that dulled reflexes and made precise thumbstick movement more difficult. My former colleagues who used the controller surprised the developers by playing on par with PC players during the demo. I once dreamed of matching even half of that skill, but now it’s impossible. My only real gripe with the Azeron Cyborg is that I bought the wrong model. The thumbstick on the compact version isn’t adjustable, and it sits too low for my narrow hands to feel comfortable with. The location of the directional switch is exactly where I want the thumbstick to be. Now, following playing for regarding 90 minutes or more with Cyborg, my hands hurt. If someone releases a 3D printer file that can make a case with the thumbstick and rocker switch swapped, I’ll be able to play the game for a little longer. Anyway, thanks to the Azeron Cyborg, I struggle with the mouse and keyboard. It is not. Maybe one day I’ll have the ability to use basic WASD keys. Still, I am satisfied that I have a tool to manage for the time being. editor@itworld.co.kr
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