Virtual and mixed reality for learning and training: Complete file

In June 2022, Virtual Reality (VR) helped perform one of the riskiest surgeries: the separation of conjoined twins. This highly complex operation, which took place in Rio di Janeiro, required 7 surgeries and the mobilization of a medical team of approximately 100 people. To prepare, the teams spent several months testing different techniques on virtual projections of the twins, obtained from magnetic resonance images (MRI) and computed tomography (CT-Scan). This event is just one example among many. Technological advances and research work carried out in this discipline now make it possible to use Virtual Reality in many fields.

This article discusses the use of VR for human learning. After an introduction to VR and related concepts, the article lists the main advantages of using virtual environments, in particular their ability to overcome the constraints posed by the real world. The article then explains how these environments can take advantage of the playful dimension of video games, then continues with the study of concrete examples of the use of these techniques in the field of initial and professional training.

One of the challenges of learning tools is to offer content adapted to the learner. In this article, it is a question of giving an outline on how virtual environments for human learning (EVAH) are built in order to, on the one hand, allow adaptations of the simulation at different levels, and on the other on the other hand, facilitate collaboration between the various people involved whose field of expertise does not necessarily relate to IT (trainers, ergonomists, experts in the field).

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