Unveiling the Multi-Act Journey of Baldur’s Gate 3: Exploring Gameplay Differences and Plot Progression

2023-08-28 01:53:11

If the first act of Baldur’s Gate 3 impresses many, then everything is not so simple. Not everyone appreciated how Larian built the structure of the game Baldur’s Gate 3 has several acts. After the large-scale first act, the situation changes quite a lot, the importance of the player’s choices is felt much weaker and the atmosphere of what is happening generally changes. Baldur’s Gate 3 screenwriter Adam Smith tried to explain the creative decision. After cleaning up such a large-scale first act, the repetition of the same cleaning up in the second might simply become boring. In addition, over time the player gets comfortable and it’s time for the next stage of the adventure: [по игре]The second act becomes more regarding: “Did you bring the right skills with you? Have you learned to navigate this much more dangerous area? System stuff [и их комбинации], which you have learned up to this point, you need to survive, while the first act is much more playful. It’s an adventure, right? The beginning of the adventure is much freer – you discover what your role is, what you can do. And then, in Act II, the intensity of the drama increases. […в Первом акте вы ищете ответ на вопрос] “what is the biggest threat to me here?” This gives a lot of direction in terms of the plot. And by Act 2…you better understand your “personality” in the game, what you would like, what you are capable of and how you want to handle the situation. So you have a lot of choice in Act 2, but it’s more regarding [вопросом вроде] “how do we deal with these specific things?” rather than “what are we researching, what are we learning?”. I think that [это могло вызвать раздражение, показаться резким]because [Второй акт как бы]: “completely different”. But therein lies its wealth. In terms of pacing, I think if we did three big chunks of space like we did in Act 1, it would be exhausting. There’s a story impetus here, there are gameplay differences, but we didn’t want people to think, “Well, it looks like I’ve cleared every part of this map,” and then move on and think, “Now another one.” This might be great, but it might also be: “Okay, now I’m going to repeat the same process. [зачистки]”So there’s a lot of exploration in Act 2, a lot of discovery, but pretty much everything you discover in Act 2 points in a certain direction, which is Baldur’s Gate. [Врата Балдура]».
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