Dominik Kaufmann | 05.10.2022 – 15:57
Like the next “The Witcher” part, the successor to “Cyberpunk 2077” should also use the Unreal Engine 5. In addition, the core team of the post-apocalyptic action role-playing game will move to Boston to set up a new studio there.
The successor to “Cyberpunk 2077” will be developed on the basis of the Unreal Engine 5 “almost certainly”. About that reported VGC editor Andy Robinson. By working with Epic Games, CD Projekt RED is hoping for a smoother release than the first part.
As you may remember, the hyped action role-playing game came in one disastrous condition on the market. In order to avoid something like this in the future, CD Projekt RED no longer wants to rely on the in-house RED engine. Instead, the Unreal Engine 5 should be used in order to be able to fully concentrate on the development. If there are any problems here, the development team can always contact the employees of Epic Games.
Also the next The Witcher is developed using the Unreal Engine 5. According to CD Projekt RED’s Chief Technical Officer, this will better address the challenges of an open-world title. The updates and the opportunity to test new ideas more quickly are particularly helpful.
Foundation for the North American team
Currently, most developers are still busy with “Phantom Liberty”. Once the DLC comes out over the next year, the core team will move to Boston. Quest Director Paweł Sasko shared this today via twitter With. A new studio will be opened there, which will serve as the “foundation for the North American team”.
For the second part, the lead developer promises: “In cooperation with the Vancouver crew and the developers from Warsaw, we will bring you a great next game!”
Other relevant messages:
Apart from a new “Cyberpunk” offshoot, CD Projekt RED is planning a new “The Witcher” trilogy. In addition, two more games are planned, which will be held in the universe of the fantasy series. However, these two projects are created by third-party studios.
More Cyberpunk 2077 news.
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