2023-08-11 16:40:00
Before the release of the cash machine that became GTA Online, Take-two Interactive had relatively left the gaming community alone. modding who worked on the games of the starry firm. For proof in LCPDFR on Grand Theft Auto IV, we might already play multiplayer without it bothering anyone, he was also one of the mods more than tolerated by Rockstar Games. However, since then, this good old time is completely over. Moreover, things have changed so much that the publisher has started to chain intimidation, lawsuits, to a point where sometimes it became ridiculous.
Grand Theft Auto V recently reached 185 million copies sold (and Red Dead Redemption 2 55 million), and even if this success is undeniably due to the talent of the teams who made these games, it does not prevent that GTA RP is still largely responsible for the fact that GTA V, although released in 2013, remains following all these years one of the most viewed games on Twitch, which objectively still had to give a little boost to the notoriety of the title. As proof, Take-two even had some pretty cool rules for RP servers.
So it’s not an anomaly if Rockstar through a press release announces that it has acquired Cfx.re, the team behind FiveM et RedMand henceforth want to broaden their policy concerning mods to now include them in their games. How? We do not know yet. Besides, it is also not impossible that the redemption was thought for Grand Theft Auto VI, and to offer more possibilities of Role Play in GTA Online V2.0. Or slyly, they see there the best way to control the world of Modding by recovering the source of the discord within them.
We will hope, however, that the news will allow the community of enthusiasts to be able to tackle the task, just to revive Red Dead Online, following the mess that was the abandonment of the multiplayer mode follow-up.
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