The Veilguard broke the record for online Steam among all BioWare games – UNIAN

The Veilguard broke the record for online Steam among all BioWare games – UNIAN

<a href="https://www.archyde.com/dragon-age-modifications-its-title-and-can-quickly-present-its-gameplay/" title="Dragon Age modifications its title and can quickly present its gameplay”>Dragon Age: The Veilguard Sets Records and Sparks Debate

Ah, Dragon Age: The Veilguard! It’s made quite the splash, isn’t it? I mean, 79% positive reviews on Steam – that’s better than my last attempt at cooking pasta! The game hit a record-breaking peak with over 70,000 players online at launch. And here you were, thinking “Why don’t I just fire up the microwave instead?” But no, you brave souls dived straight into a new RPG from BioWare. Heroes and heroines, the lot of you! It truly is a marvelous thing to behold…

The Numbers Game

Now let’s break this down: The Veilguard obliterated the previous record held by Mass Effect Legendary Edition, which managed to snag a measly 59,000 players at peak. Really, it’s like comparing the crowds at a rock concert to a solo mime performance. The latest in the Dragon Age series, Inquisition, had a pitiful peak of just 5,000 back in June, which, quite frankly, makes you wonder if it was more like a secret dinner party than a big release!

Player Feedback: The Good, The Bad, and The Cheeky

So, what are the masses saying? Well, in an online world – brimming with opinions as robust as a pub debate after one too many pints – over 3,000 reviews have given it the thumbs up. It seems players are enjoying the game’s technical polish and engaging gameplay. However, hold onto your horses because there’s a snag! Some fans are a tad miffed about the script and those all-important dialogues. Can we all just agree that good writing is as essential in gaming as knowing which fork to use at a dinner with your in-laws?

Keeping Up the Momentum

Dragon Age: The Veilguard was released on October 31st for PC, PlayStation 5, and Xbox Series. It’s the first installment we’ve had in a decade – that’s longer than most relationships I’ve had! Talk about a long wait! And just when you think things can’t get any more exciting, news is bubbling up about the next Mass Effect installment. The lead developer has claimed it won’t share much in common with The Veilguard. I suppose that’s a polite way of saying “We’re aiming for something better!”

Closing Thoughts

So there we have it – Dragon Age: The Veilguard is off to a flying start, leaving other games in its dust. But as players continue to roll in and opinions sway, can it maintain this momentum? Will BioWare continue to weave magic, or will they drop the ball faster than I drop my phone at a party? Keep your potions close, and let’s enjoy the ride, shall we?

Stay tuned for more updates as the gaming world unfolds!

The game currently has 79% positive reviews on Steam.

Dragon Age: The Veilguard broke the record from online in Steam / Photo – BioWare

The recently released Dragon Age: The Veilguard set a new record among all BioWare studio projects for the number of players on Steam. On the first day after the release, more than 70 thousand people simultaneously played the new RPG.

Dragon Age: The Veilguard was able to surpass the previous record of Mass Effect Legendary Edition, which had a maximum online of 59 thousand players. It is noteworthy that the last game of the series Dragon Age: Inqusition reached only 5 thousand players at the time of peak online in June of this year.

At the time of writing the news, the feedback from the players looks very positive. Out of more than 3,000 user reviews, 79% of players have a positive opinion about the game. Those who played noted the good technical side of the project and interesting gameplay, but some players were dissatisfied with the script and processing of dialogues.

Dragon Age: The Veilguard was released on October 31st for PC, Playstation 5 and Xbox Series. This is the first game of the legendary series in the last 10 years.

We will remind you that news recently appeared about another equally legendary game from BioWare: the leading developer of the new Mass Effect stated that the new part of the series will not be similar to The Veilguard.

You may also be interested in news:

**Interview⁢ with Gaming Expert Jamie Niles on “Dragon ‍Age: The Veilguard”**

**Editor:**⁤ Welcome, Jamie!⁢ Thank you for joining us today. “Dragon Age:⁢ The Veilguard” is creating‍ quite a buzz. With over 70,000 players ⁣online‍ at ​launch and impressive Steam ‌reviews, what do you​ think has contributed to‍ this strong start?

**Jamie⁣ Niles:** Thanks for having me! I think several factors have played a role here. First and foremost, the anticipation surrounding the game has been immense. Fans​ waited a decade for⁤ a new “Dragon Age” installment, and that built-in excitement‍ translated into player engagement at launch.​ The nostalgia for ⁣the series combined with modern⁣ gaming expectations also helped.

**Editor:** Absolutely! It’s fascinating to see the record-breaking numbers. ⁤How does ​”The Veilguard” ​compare to previous titles like “Mass ⁢Effect Legendary ⁣Edition” and “Dragon⁣ Age: Inquisition”?

**Jamie Niles:** ⁤It’s quite striking. “The Veilguard” not only surpassed “Mass Effect Legendary Edition” but dwarfed the player⁣ numbers ​of “Inquisition.” That says a lot about its ​success—it’s like comparing a sold-out arena ⁣concert to​ a quiet café! ‌The ⁢fact that it has received 79% ​positive ⁣reviews indicates that, despite the competitive landscape, players are genuinely enjoying ‌what they’re experiencing.

**Editor:** Speaking of reviews, while the majority ⁢seem positive, some ‌fans have expressed concerns about the dialogue and​ scripting. ⁤What do you make of this feedback?

**Jamie⁣ Niles:** It’s ​an‌ interesting point. Dialogue in RPGs is crucial; it establishes immersion and emotional connection. While players appreciate ⁢the technical aspects and gameplay, if the writing ⁤doesn’t resonate, it can detract from the experience. Many gamers are vocal about ⁢their expectations—good storytelling in games is just as vital as it ⁣is in films or‍ literature!

**Editor:** You mentioned the anticipation for the next “Mass⁤ Effect” installment. ‌What implications​ do you think‍ this has for BioWare, especially in ‌terms of balancing ​fan expectations across franchise titles?

**Jamie Niles:** That’s a real tightrope for BioWare to walk.⁤ If they want to​ maintain momentum from “The Veilguard,”‍ they’ll need ‌to not only address‌ the storytelling concerns ‌but also deliver something unique⁢ for “Mass Effect” fans. ⁢It’s ‍about carving out distinct identities for each franchise while meeting ​the high expectations set by previous titles.⁢ It’s a challenge, but one that could cement their place in RPG‍ history if done right.

**Editor:** Very insightful! As someone who follows‌ the trends in⁣ gaming closely, do you predict that “The⁣ Veilguard” will be ‍able to maintain its momentum in the coming weeks?

**Jamie Niles:** ‍It’s hard to say. The​ initial buzz is significant, but sustaining that‍ interest can be tricky. Player engagement will hinge⁣ on how well BioWare responds ‌to the‍ community feedback, particularly regarding the​ storyline. If they can keep delivering updates and engaging content, there’s no ‍reason why this won’t become one of the flagship titles​ in modern gaming.

**Editor:** Thank you, Jamie! ⁤Your insights into “Dragon Age: The Veilguard” are greatly appreciated.‌ We’ll be​ watching closely as the story unfolds—and hopefully, BioWare delivers a satisfying ⁢experience ⁣to fans!

**Jamie Niles:** Thank you for having ‍me! Exciting times ahead ⁤for ⁢the gaming community!

Leave a Replay