2023-05-15 04:16:51
maybe The Last of Us, Part 1PC version, is an excellent game. Perhaps the developers at Naughty Dog have achieved a feat and managed to modernize both the visuals and the mechanics of this title first released in 2o13 on… PlayStation 3 But it will never be possible to know.
Because this title, launched at the end of March this year, in the wake of the end of the first season of the television series of the same name broadcast on HBO, is one of the worst examples of this vitiated culture, even downright rotten, consisting of sinking millions of dollars into the PC gaming market while offering console game adaptations whose quality does not even deserve the term mediocre.
We – computer video game enthusiasts – did not ask for so much: simply an adaptation, with the visuals of the time, of the original game, within two or three years of the first release, in 2013. Madness Zombies was already over then, but players would certainly have accepted to dive back into it, just to live the adventures of Joel and Ellie, so acclaimed among console players.
Instead, PC audiences were made to wait 10 years to release not only the game’s sequel, but also two remastered versions on PlayStation, one on each generation of Sony console released since the first title.
And now we are offered this excessively sloppy version, with catastrophic performance and decade-old game mechanics, while having the audacity, in addition, to claim $70. Oh, the visuals are certainly pretty, but who really wants to sacrifice everything on the altar of veracity, with an orgy of pixels in Joel’s beard, or those mushrooming zombies presented in ultra high definition?
Who wants to be told, with the help of a quick estimate, that it will take more than an hour for the game to best define the graphics rendering process, in order to improve the gaming experience, even by lowering the details to the lowest level of fidelity?
Who wants, for fun – because it is necessary to laugh at it, so the thing is ridiculous and absurd -, to calculate the total size of the updates proposed since the launch in order to improve the stability of the game, and to arrive at nearly 150 gigabytes, in addition to the 100 gigabytes required from the start, to install everything?
However, it is possible to adapt a console game to a PC. And it’s even possible at Sony: the 2018 version of God of Wartransposed last year, was beautiful and fluid.
Faced with this disaster that is The Last of Uswhich adds to the horror that was Uncharted : Legacy of Thieves Collection, it makes you wonder if the people at Naughty Dog still love their jobs, or if they just want to raise as much money as possible before destroying what little reputation they have left. Coming from a so-called AAA developer, this is a pity to see.
The Last of Us, Part 1
Developer: Naughty Dog
Publisher: PlayStation PC
Platform : Windows (tested on Steam)
Game available in French
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