Last year, one of the developers (Maxim Verehin) let it be known that Clout Games (which is an independent structure) was looking for a publisher to give a boost to the development of ILL. It’s unclear if the studio has managed to strike a deal with a partner, but as of now, the game doesn’t yet have a release window. We only know that it is planned on PC and that a marketing on consoles is, for the moment, not on the agenda.
Here is a demonstration of cut scenes from our game. Do not consider it as a spoiler, the story is a subject of changes.
ILL is not in full development now. We are actively looking for investment/publishing https://t.co/rj2GjeAsD5 pic.twitter.com/lPgOrwzSpS— Maxim Verehin (@mverehin) January 19, 2021
In the meantime, Clout Games indicates that the construction site is continuing, the COVID-19 having clearly not had an adverse impact on the work of the teams. In particular, there have been advancements in the procedural animation of enemies, which should make their behavior less predictable during combat. Good.