The Elder Scrolls: Legends is a free-to-play card game set in Bethesda‘s fantasy universe. It was removed from Steam and the company confirmed that the game will be deactivated in January 30, 2025when it can no longer be played.
The title will close five years after its last update. On Steam, a message on the The Elder Scrolls: Legends page informs that the title is no longer available on the Valve store, while a message in the game itself gives more details about the deactivation.
As reported by Rock Paper Shotgun, Bethesda informed players with a message in The Elder Scrolls: Legends itself about the title’s closure in January of next year.
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**Interview with Jason Klein, Gaming Analyst**
**Editor**: Jason, with the recent announcement that *The Elder Scrolls: Legends* will be shutting down on January 30, 2025, what are your thoughts on Bethesda’s decision to deactivate a game that many players still enjoy?
**Jason Klein**: It’s certainly a controversial move. On one hand, the game has not seen an update in five years, which might suggest dwindling interest from both the developers and the community. On the other hand, there are many loyal fans who have invested time and money into the game. Shutting it down completely, especially with no offline play option, could leave these players feeling abandoned.
**Editor**: How do you think this impacts the larger narrative around free-to-play games?
**Jason Klein**: It raises important questions about sustainability in the industry. While free-to-play models can draw in large player bases, they also risk creating a scenario where games are seen as disposable. A game like *Legends*, tied to such a beloved franchise, challenges the idea that popularity equates to longevity. It might drive some debate about how long a game should be supported and what obligations developers have to their communities.
**Editor**: Given the rapid evolution of digital gaming, do you think developers should be more transparent about the lifespan of their games from the outset?
**Jason Klein**: Absolutely! Transparency is key. If players understood that a game may only have a limited timeline, they could make more informed decisions about their investments—both time and money. This could foster a healthier relationship between developers and players, leading to better expectations and satisfaction.
**Editor**: What are your predictions for the future of *The Elder Scrolls* franchise in light of this news?
**Jason Klein**: The *Elder Scrolls* franchise has a loyal and vocal fanbase, so I expect the brand will continue to thrive, particularly with the upcoming *Elder Scrolls VI*. However, this closure might influence how Bethesda approaches future projects—especially regarding community engagement and longevity. Fans will likely be watching closely to see if their concerns are taken into account moving forward.
**Editor**: For our readers, how do you feel about the shutdown of *The Elder Scrolls: Legends*? Is it a reasonable business decision or a betrayal of the community? Share your thoughts below and let’s get a conversation going!