Artist Santiago PG recreated the iconic BMW M3 GTR from the original Need for Speed: Most Wanted using Unreal Engine 5. Artwork published on the Artstation website.
To implement the idea, the designer used some assets from other artists. For example, the ruined background hangar was created by Ukrainian author Kirill Sibiryakov. Santiago PG set up the scene and also showed how the car looks in different lighting conditions.
The original Need for Speed: Most Wanted was released in 2005. The game is available on PC, Xbox 360, PlayStation 2, Nintendo DS, GameCube and GameBoy, as well as mobile devices. The title was developed on the EA Graphics Library engine.