2023-04-27 19:15:00
After demakes became a rage in the era of remakes, an independent French developer, Sylvain Gadrat, bet on a crowdfunding campaign for a new NES game —Nintendinho—, Super Tilt Bro., an 8-bit version of a game in the style of Super Smash Bros.
The game, which reached its funding goal in two days, has a curious differential —will have online multiplayer, even for those who play directly on the retro console. That’s because the creators were able to attach a Wi-Fi card to the cartridge, allowing players to battle in groups even from a distance. Gadrat had plans to make a game like this since 2016 and, over the years, managed to work on this homebrew all done in assembly language, typical of games in the past.
The first version of the game came out in a batch with only nine cartridges, distributed among his friends, in 2018. Since then, he has been improving the game, which has won over the retro community. Now, the project already adds almost $62 thousand dollars to produce hundreds of game cartridges — in addition to bringing the digital option to those who want to experience the game through emulators and, even so, playing online. In fact, you can download a free demo of the game here.
Even on old hardware, Super Tilt Bro. it seems agile and with a very colorful look, but with a simple proposal, that of throwing your enemy out of the arena, like in any game in the Smash series and similar ones.
The game uses network latency using “rollback netcode”, which guesses your remote opponent’s inputs in advance. When the actual inputs come in, the game compares its prediction to the remote player’s actual input. If it’s incorrect, it quickly corrects it on the screen. Ideally, this should result in near-perfect online matching that balances the latency realities of the Internet with the need for immediate on-screen action.
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