Starfield would have been delayed longer if it had come to PlayStation 5

2023-06-22 22:14:04

Modern games from Bethesda Game Studios have been riddled with bugs and technical issues, but the severity has varied by platform. One of the reasons for this is obviously that each platform requires unique keys and developers often have to divide their attention between them. That’s why today’s comment makes sense.

Starfield-wouldn’t-be-released-in-nine-weeks-if-it-was-released-on-ps5″>IGN’s Logan Plant states that Bethesda chief publishing officer Pete Hines said during the lawsuit between Activision/Xbox and the FTC that Starfield would never have been ready to launch on September 6 if it also came to PlayStation 5.

Before the fanboys start arguing: It’s not because the PS5 is harder to work with or anything like that, but having one less console to develop and do insurance quality allows them to save time and focus on PC and Xbox Series. It’s also one of the main reasons why Xbox Game Studios head Matt Booty says Starfield-will-be-the-least-buggy-bethesda-game-ever-1276143 least buggy of all time.

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