Starfield is twice the size of the largest Bethesda game in its history

Despite the absence of news from Starfield in the recent period, especially since the game was reviewed at the Xbox conference, according to the statements of the main composer of the project, the title is twice the size of the largest game that Bethesda Game Studios ever presented.

Speaking during Composer Inon Zur revealed that Starfield is Bethesda Game Studios’ largest project to date by volume, and it’s not hard to imagine, given that the game spans over 100 star systems and over 1,000 different planets to explore.

Zur also shared with us some interesting thoughts regarding the game’s story, and according to him, Starfield is a deep and philosophical game that will consume a lot of your existence, and while he doesn’t think this will make you a changed person, he does believe that playing through its story will give you a deeper perspective on your whole being.

The composer says that ideas like having the courage to ask questions and try to find their answers are at the heart of Starfield, and claims it’s more than just another shooter or RPG.

Zur continued, explaining that the Starfield story takes a very brave step into a more philosophical world, and that the game is not only regarding its appearance and gameplay, although both sides are incredible, but it focuses on the story and your ability to write your own story within the framework of its narrative, and it is also Your ability to ask questions and search for and possibly access relevant answers.

It is worth noting that Starfield will be released in the first half of next year on PC and Xbox Series X|S.

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