2023-09-02 11:57:06
In the “Starry Sky” subreddit of the Reddit forum, many players were disappointed by the large loading of the game, thinking that this is one of the biggest pain points of the game. Most of the complaints surrounding Starfield’s numerous loading screens point to the fact that those loads, while numerous, are not long. Player and Reddit user daedelus82 summed up all the situations that would trigger a loadout, including: Entering a ship (loading screen) Entering space (loading screen) Selecting a warp location (loading screen) Not having any warp animations or showing that the warp is in progress Star Trek stuff, the screen just fades to black, and then the player shows up at the destination and freezes in place. · Choose the landing site (loading screen) · Enter the building (loading screen) · In some rooms in the building (loading screen) He added: “I expected to have a read, but to my shock, the loading screen There are so many interfaces, and there’s absolutely no attempt to hide them.” It’s worth clarifying that while interstellar travel in Starfield isn’t completely seamless, there is a way to do a quick planet without opening the game map time travel. According to a forum post, players can interact with the ship’s scanner to jump between planets. It’s not seamless, but it’s relatively less disruptive to immersion.
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