A week after the release of Star Wars Outlaws, the project’s creative director Julian Gerighty admitted that he was disappointed with the reception and reviews, but still believed that the developers at Massive Entertainment could improve the game enough to keep players engaged for years to come. A few days later, an important update arrived that solved some important passages, such as making stealth less frustrating, but of course the developers didn’t stop there. Gerighty was done with Outlaws at the time, as he slowly moved into the team working on Tom Clancy’s The Division 3, having been promoted to head of the entire brand when it was announced in 2023. His position at Star Wars Outlaws has been taken over by Drew Rechner, who promises major changes and the biggest update yet, 1.4, which will arrive on November 21 along with the first Wild Card story expansion and the game’s release on Steam.
Rechner confided his plans in a lengthy article „Dev Update #1“with which the game should also jump into hyperspace, as the title says. Through these articles, they intend to regularly bring information and news to players regarding Star Wars Outlaws post-release support, after which, according to their own words, they have been listening carefully and gathering feedback for further work to improve the game experience, which they have already done through previous updates. The new creative director then took the floor, with Rechner first sharing his excitement for this new role and the opportunity to work with such an incredibly passionate team while collaborating with other talented studios around the world as well as Lucasfilm Games, before thanking the community and fans for the positive response for the game, comments, videos and fanart. He emphasized, however, that they are also aware of constructive feedback, which he addressed throughout the rest of the article, but not yet specifically.
Battles and once again stealth
One of the key areas the developers want to focus on in order to improve the game is combat, where they see an opportunity to add more depth to the experience and reward players for tactics and precision. Furthermore, they want to focus on stealth again, which should, in addition to the readability of enemies and the detection of disclosures, also provide a choice of how to approach individual encounters with enemies. The third and last of the key areas concerns the character itself, namely the controls and their consistency. This will manifest itself in particular in the increase or refinement of the response when climbing, the reliability of cover or crouching. More detailed information and news to improve Star Wars Outlaws will be shared by the developers in the coming weeks, culminating on November 21st with the release of the already mentioned update 1.4.
The Force Awakens… Or Does It? A Look at Star Wars Outlaws
Oh dear, Star Wars Outlaws! The game that’s supposed to transport us to a galaxy far, far away is already getting people’s lightsabers in a twist. Just a week after its grand release, Julian Gerighty, the project’s creative mastermind, stepped up and admitted he was feeling a bit “meh” about the reception. A little disappointed, he said. That’s like the Emperor coming out and saying, “You know, this Death Star didn’t really have the expected impact.” Honestly, Julian, a little more pep in your step, mate! The force is strong, but it’s also very, very fickle!
Now, it wasn’t all doom and gloom. The developers at Massive Entertainment have sprung into action faster than Han Solo in the Kessel Run! An update rolled out to fix some of the game’s notorious hitches – like making stealth less frustrating. I mean, who doesn’t love a good game of “Where’s the Jedi?” For those of you who fancy sneaky gameplay, the idea of tiptoeing around stormtroopers shouldn’t feel like you’re trying to steal the last cookie from the Jar Jar Binks cookie jar.
From Outlaws to Divisions
But wait, there’s more. Our dear Julian is not hanging around for the challenges of stealth gameplay. He’s swapped his blaster for gear in Tom Clancy’s The Division 3, effectively becoming the head honcho of the entire brand. Sounds like Julian took ‘may the Force be with you’ to mean ‘may the promotion be with you.’ His position has been humorously handed over to Drew Rechner, who evidently has some big boots to fill. Apropos of filling boots, we really hope he finds the ones that fit, because “stealthy combat” needs a serious makeover.
Hyperdrive to Improvement
In a remarkably persistent fashion, Rechner spilled some spells of optimism in a lengthy article known as „Dev Update #1“ – now that’s a title that screams confidence! He’s talking about “pushing into hyperdrive” with more updates than you can shake a lightsaber at. Apparently, they’re going to listen to players and improve based on feedback. Here’s hoping they don’t confuse constructive criticism with the need for more space battles. Seriously, though, in a galaxy like Star Wars, we all know there’s no shortage of unsolicited critiques; just hope they take it all with a grain of salt, not an asteroid belt!
Engaging the Empire: Battles and Stealth
As we shift our focus to what developers are considering for a game redemption arc, they’ve set their sights on improving combat. They’re hoping to make each skirmish feel like you’ve definitely got a fighting chance. More depth, tactics, and precision? Sounds like they are dumping a whole box of lightsaber moves into our laps, which, let’s be honest, is much needed. And while they’re at it, how about making stealth less of a blindfolded game of “Pin the Tail on the Sarlacc” and more of a “sneak past the Tusken Raiders without soiling your robes” experience? That’s the dream!
And hold onto your droids, folks; they’re also refining character controls! Yes, it’s about time that my character stops moving like a drunken Ewok on a pogo stick. If I want to climb, cover, or crouch, I want to do it smoothly—not like I’m trying to pull off an awkward dance move from the cantina.
Conclusion: May the Updates Be with Us!
In conclusion, Star Wars Outlaws is carrying a weighty legacy on its shoulders, and while the road may be rocky, the commitment from the developers sounds promising. New updates will be dished out on November 21st with the highly-anticipated version 1.4, alongside the first Wild Card story expansion and the game’s arrival on Steam. What does that mean? More chances to engage with a universe that can be as thrilling as watching Yoda try to start a fire with two wet leaves. Let’s hope they manage to transform this misfire into a fine-tuned masterpiece worthy of the Star Wars name!
So, grab your lightsabers, prepare your blasters, and let’s hope the updates truly put Star Wars Outlaws on the path to becoming the stellar game it was destined to be! Until then, may the patch notes be forever in your favor!
A week after the debut of Star Wars Outlaws, Julian Gerighty, the creative director behind the ambitious project, expressed his disappointment regarding the game’s lukewarm reception and critical reviews. Despite this setback, he maintained an optimistic outlook, believing that the talented developers at Massive Entertainment could implement significant improvements that would help maintain player engagement for years to come. Shortly thereafter, a vital update was rolled out that addressed several critical issues, including reducing the frustration levels associated with the stealth mechanics. However, the developers’ efforts didn’t stop at just that. As Gerighty transitioned away from Outlaws to join the team working on Tom Clancy’s The Division 3—having recently been promoted to head of that franchise—Drew Rechner stepped into the creative director role for Star Wars Outlaws. Rechner has promised transformative changes and the introduction of the game’s most significant update yet, dubbed 1.4, scheduled for release on November 21, coinciding with the first Wild Card story expansion and the anticipated launch on Steam.
In a detailed article titled „Dev Update #1“, Rechner laid out an ambitious roadmap, likening the game’s evolution to a jump into hyperspace. This update aims to keep players informed with regular insights and news concerning Star Wars Outlaws’ post-release support, highlighting the developers’ commitment to listening attentively to player feedback. Rechner expressed his enthusiasm for his new role, emphasizing the privilege of collaborating with a deeply passionate team and partnering with other talented studios globally, including stakeholders from Lucasfilm Games. Additionally, he took a moment to express gratitude to the community for their supportive response through comments, videos, and fan art, while also acknowledging that constructive feedback had not gone unnoticed.
Battles and once again stealth
A key focus for the development team moving forward is enhancing the combat system, where there exists an opportunity to introduce greater depth and reward players for tactical gameplay and precision. They also intend to re-evaluate stealth elements, aiming for improvements in enemy visibility and detection mechanics, thereby granting players a wider array of choices for engaging with adversaries. The last major area of improvement revolves around character controls, emphasizing the importance of consistency and responsiveness. This includes refining climbing mechanics, improving the reliability of cover systems, and enhancing crouching actions. Further updates and additional information aimed at refining the Star Wars Outlaws experience will be shared by the developers in the weeks leading up to the highly anticipated update 1.4 on November 21st.
Updates/7n2akTSlEV3Wk1aRRwONFZ”>„Dev Update #1“, Rechner shared his excitement for his new role and the opportunity to work with a passionate team alongside Lucasfilm Games. He expressed gratitude for the community’s support and acknowledged the constructive feedback received from players, which they intend to utilize for future updates.
Key focus areas for improvement are combat, stealth mechanics, and character controls. The developers aspire to enhance combat depth, offering players more tactical choices and rewarding precision in encounters. The redesign of stealth gameplay aims to create a more enjoyable experience that encourages strategic approaches to enemy engagement. Additionally, they’re addressing character control inconsistencies, ensuring smoother interactions when climbing, taking cover, or crouching.
As we look forward to update 1.4 on November 21, along with the Wild Card story expansion and the launch on Steam, it’s clear that Star Wars Outlaws is on a trajectory to evolve and improve, potentially transforming it into a well-rounded addition to the beloved franchise. Fans are encouraged to stay engaged and hopeful for a bright future in this iconic galaxy.