Star Citizen in 5,760 × 1,080: New ultra-widescreen masterpieces from the community

2024-02-25 09:15:00

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Update: We now have a few more ultrawidescreen masterpieces parked in the gallery by the community. This time the focus is on the Star Citizen screenshots from PCGHX user LuckyDevil, which he created in 5,760 × 1,080 with Reshade, Nova LUT Preset and in-game Advanced Camera Controls. As usual, you will find these at the beginning of the gallery.

A notice: It’s not without reason that the explanatory text on ultrawide display configurations below reads like a journey through time. In fact, the descriptions of Triple Head and Co. were more current ten years ago. Since then, a lot has happened with Nvidia Surround and AMD Eyefinity. Widescreen support in games has also tended to improve and ultra-wide displays can now also be purchased in a monitor. For example, Samsung presented the Neo G9 at CES 2023 with a measly 7,680 x 2,160 pixels. Nevertheless, there are still avid fans like PCGHX user LuckyDevil (and many others), who plays at a “crooked” 5,760 x 1,080 and takes beautiful screenshots in the process. You can find some examples of these in the following gallery, the rest in the corresponding one Surround-Gaming-Screenshot auf PCGH Extreme.

Those: -Lucky+Devil-

Sons of The Forest

Original article from 2013: Do you have several monitors to work with, but don’t know how to get games to work on multiple devices? Maybe you still have one or two LCDs sitting useless in the corner? Do you want to upgrade and have more monitor space to even outshine a 30″ LCD? Then a triplehead configuration is just right for you. In the first case, instructions in the PCGH Extreme forum will help. The necessary software is called SoftTH and was developed by Keijo “Kegetys” Ruotsalainen. The PC Games Hardware Extreme moderator Olstyle has written instructions for this software that describe what hardware you need and what needs to be taken into account when configuring the software. Olstyle has taken pictures of how the triple-screen gaming software SoftTH performs in practice. You can find the instructions here PC-Games-Hardware-Extreme-Forum.

Or you can use the manufacturer versions for multi-monitoring from AMD and Nvidia, which are called Eyefinity or Nvidia Surround. AMD’s DX11 and Surround Gaming were released at almost the same time (officially on September 23, 2009). Matrox Triplehead2Go already existed, but Eyefinity made it popular with the masses. In contrast to DirectX 11, surround gaming is already often supported in games. Almost every game either works out of the box or only requires small help tools (Widescreenfixer & Co., which can be found in, among others WideScreenGamingForum (WSGF)). Exceptions that don’t work include: E.g. Mass Effect or older games like Max Payne 2. Nvidia was added in the summer of 2010 and the last solution, SoftTH, has been around for a few years now. We also recommend the forum thread in keeping with the topic Games Dual-/Triple-Screenshotsin which PCGHX users like Lucky Devil, Olstyle or Falcon regularly publish panoramic screenshots of games.

A notice: PCGH Extreme is the community for PC mechanics. On August 20, 2007, the PC Games Hardware Extreme Forum opened its doors to interested readers for the first time on the occasion of the Games Convention 2007. Initially, the forum was operated in parallel to the old PCGH forum and the content revolved almost exclusively around overclocking and case modding. Since 2008, PC Games Hardware Extreme has been the only forum for all PCGH community members and covers a wide range of topics. Since launch, over 520,000 topics and 10,200,000 posts have been created by more than 200,000 registered users. Folding@Home has been very active for many years. Community which together provides computing power once morest diseases such as cancer.

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#Star #Citizen #ultrawidescreen #masterpieces #community

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