Sony’s artificial intelligence system defeats the heroes of a car racing game

“Wait, what’s going on? And how?” That’s what video game car driver Emily Jones says in her heart: she’s not used to finishing bottom lines in races. Thus, the multi-award winning professional driver sharply moved the steering wheel of the esports podium, fixing her eyes on the screen. “I’m rushing so fast just to keep up with this program, how can he drive like that?” Jones said this as the tires were speeding on the road, as she set off on the virtual track at 193 kilometers per hour, then 225 kilometers per hour, then 241 kilometers per hour, chasing the fastest driver in the Gran Turismo game in the world. the scientist. In 2020, Sony launched a research lab called Sony AI, which built Gran Turismo Sophy, a computer program trained to control racing cars in the video game Gran Turismo, famous for its simulation of cars and tracks. Real racing with ultra-realism. In a series of indoor events, Sony tested its software against the best professional virtual motorists. The laboratory discovered many things during these races within the racetrack – and what followed later –

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