Sonic Origins is an almost perfect compilation for gamers who want to discover the first steps of Sega’s blue hedgehog, while also serving as nostalgic candy for longtime fans of the character who want to relive Sonic the Hedgehog, Sonic the Hedgehog 2, Sonic the Hedgehog 3 & Knuckles y Sonic CD with updating at the visual and playable level. However, as some have commented developers involved in the project following being put up for sale, the end result is far from perfect in some respects. Regarding this same topic, Digital Foundry has shared through his YouTube channel (via Nintendo Life) a complete technical analysis.
In a few words, the media specialized in technical analysis has highlighted that the quality of the compilation is good and that it is perfectly playable from start to finish, although today there are some obvious problems that prevent the experience from being as satisfactory as it should be. To begin with, the analysis has determined that the four video games included in the pack are rendered with a bilinear filter, which causes a slight smoothing of the edges of the pixels. In this sense, while Sonic Mania offers several options for filters, Sonic Origins has this default filter that can slightly worsen the image.
Playable details and small errors in the menus
Focusing on the gameplay, the analysis highlights that in Sonic 2 it is not uncommon to progress through the levels, for Tails to fall behind and yet his jumps can be heard as if he were next to Sonic until the player reaches the finish line. On the other hand, in Marble Garden Zone of Sonic 3 it’s possible run faster than the camera and diea detail that might frustrate more than one.
Digital Foundry He has also encountered some bugs while navigating through the menus, although these are rather anecdotal. have also been detected typos in the museum section and incorrect track namesalthough it should be noted that these errors, in addition to all those that we have mentioned, can be easily solved thanks to a future update patch.