This will be an opportunity to compare the three technologies on identical sequences.
Ubisoft has announced that Skull and Bones, a pirate game due on November 8, will support the three super-sampling technologies that are NVIDIA DLSS, le FSR d’AMD et l’XeSS d’Intel. Ray tracing will also be included. The studio highlights the features of the PC version in the video below.
https://www.youtube.com/watch?v=VvJkND_mQ6Y
Ubisoft writes, “Skull and Bones also supports image upscaling with ray tracing, DLSS, FSR, and XeSS, and allows gamers to fully customize advanced input settings to suit their control preferences.” Ubisoft also clarified that gamers with the necessary hardware might enjoy 4K HDR and uncapped frame rates.
Buying guide for the best gaming PCs, which gaming computer to buy?
Minimum and recommended configurations
The company has already filled in the minimum and recommended configurations for playing the title on PC.
Low Preset 1080p 30 IPS
Processor (Intel/AMD) : i7-4790 / Ryzen 5 1600
RAM : 8 Go (Dual-Channel)
Carte graphique : NVIDIA GeForce GTX 1060 6 Go / AMD Radeon RX 570 4 Go
High Preset 1080p 60 IPS
Processeur (Intel/AMD) : i7-8700K / Ryzen 5 3600
RAM : 16 Go (Dual-Channel)
Carte graphique : NVIDIA GeForce RTX 2070 8 Go / AMD Radeon RX 5700 XT 8 Go
High Preset 1440p 60 IPS
Processeur (Intel/AMD) : i7-9700K/Ryzen 5 5600X
RAM : 16 Go (Dual-Channel)
Carte graphique : NVIDIA GeForce RTX 3070 8 Go / AMD Radeon RX 6800 16 Go
Ultra Preset 4K 60 IPS
Processeur (Intel/AMD) : i5-11600K / Ryzen 5 5600X
RAM : 16 Go (Dual-Channel)
Carte graphique : NVIDIA GeForce RTX 3080 10 Go / AMD Radeon RX 6800 XT 16 Go
In addition to PC, this Skull and Bones will also be available on PS5, Xbox Series X|S, Stadia, and Luna. You can pre-purchase it at l’Epic Games Store.
‘Unsightly artifacts’, ‘blurry textures’: NVIDIA knocks out AMD’s FSR!
Source : Ubisoft