2023-12-28 08:00:26
revealed Rockstar Finally, regarding GTA 6, the most awaited game in the world, following long years of anticipation and following rumors and speculation, as we finally got at the beginning of this December a teaser video that gave us a glimpse of the game’s vast world, the quality of the graphics, and the depth of its details that we can expect to see somewhat in the game when Released in 2025.
Rockstar has always been ahead of its time when it comes to modern technologies, its game graphics, and its cinematic presentations that surpass themselves in every new game, and following watching its first teaser video, we became fully aware that Grand Theft Auto 6 will continue this path and the company’s great good reputation, and we will take a look at Today’s article is on the technical and visual side of things and we try to explain what was shown.
Enhanced RAGE Engine Quality
Rockstar uses its own internal RAGE engine to develop its games, and Grand Theft Auto 6 will be the developer’s first original release for current generation devices, and the first time we will see the quality of the improved RAGE engine, and it appears from the first teaser video that the game will provide a visual experience that will leave a huge and unforgettable impression. .
Rockstar is known for its amazing attention to detail and high-quality game graphics, and it seems that these strengths will shine in a way that we have never seen before in the upcoming upcoming game, as was evident in the video of the game’s use of modern visual and graphics techniques such as light tracking and pictorial measurement, or what is known as “photogrammetry.” And other amazing visual effects that we will discuss in other paragraphs of our article.
Character design and deep details
Complex character design and knowledge of various details has always been one of Rockstar’s most prominent strengths, and as we have seen, the developer has added a huge collection of different NPC character models that are full of diversity, but it remains to be seen whether these characters are linked to the timeline and if their spread will be affected between the night and day period as it was. The case in Red Dead Redemption 2.
Compared to Rockstar’s previous works, GTA 6 seems to be aiming to reach a very high new standard in terms of NPC character design, which now features highly detailed skin graphics, very realistic textures for the clothes they wear, and animations that look more lifelike than before, not to mention About the physics of the characters, including the movement of hair, facial expressions, and other very precise matters.
The teaser video also showed a large group of different NPC characters doing all kinds of strange actions, which likely indicates that they have become much more interactive than before, which seems very appropriate for the atmosphere of the game.
Environments and their diverse design
It is clear that the new experience will take players on a stunning visual and natural journey in a beautiful world filled with a lot of incredibly diverse content, as the teaser video took us through a group of different locations, from crowded beaches to muddy swamps, and from luxury retail stores to large corporate buildings. From simple rural neighborhoods to expensive and exciting yacht trips.
From a more technical point of view, the world view seems to work in a fluid and fluid manner, with the camera showing large moving shots covering wide areas, and the game seems to pride itself on covering long drawing distances without losing detail, as the level of detail remains incredibly high despite these distances. To make you see objects and areas far away from the camera.
It was also possible to see the game relying on a moderate level of fog, which multiplies at specific points as a means to hide visual defects in very distant areas, but this will not affect the visual and visual experience badly, as everything observed by the camera looks indescribably impressive.
As for graphic textures, we will see some high-resolution textures that are used for various types of objects throughout the environments, as plants appear dense and diverse in abundance in all terrains and regions, and the texture of surfaces such as concrete roads, car roofs, and various walls also interacts qualitatively and variablely with The light reflects off it, and it is suspected that the developer is using a form of “Photogrammetry” technology to create these realistic textures.
Water also plays an important role in bringing life to this coastal city, as we saw a lot of water spaces throughout almost the duration of the teaser video, and it seems that the water will be characterized by a high physics as well, as it was clear to everyone the extent to which it is affected by its surroundings and external factors, the most prominent of which is the quality of the effect caused by the passage of a boat. High-speed robot on the surface of the water, vibrations and realistic interactions of the water with it.
Taking a quick look at the sky, you will find that the city skyline is filled with a good set of cloud layers, but not at the desired level, it seems, to be realistic! But what is surprising is how light can interact with these clouds and add different types of pigment and colors of light to the sky.
Lighting and reflection techniques
It also appears that GTA 6 has made great strides in terms of implementing a lighting brightness model. The game appears to be using a form of light tracking to make the lighting and general reflection of light on the world appear as close to realism as possible. The reflections look quite real, and we can see some The amazing reflections of the world even through the car mirror in several scenes, which seems to indicate that light tracking is used for reflections in a large and amazing way, but we have not been able to establish any basis for measuring how light bounces work in detail yet, but in general the lighting model seems consistent for most of Stills.
Shadows appear in GTA 6 for objects and objects that are also far from the camera. Multiple light sources cast shadows on objects and characters, making the world appear as if one living, organic place interacts with each other in complete and amazing harmony. Small objects such as strands of hair and mesh windows also cast deep shadows. And high quality on surfaces.
in conclusionSome developers tend to manipulate the scenes and footage of their game teasers to make them look better than they actually are, but Rockstar has historically been known to be really transparent in showing the real components of its work without manipulating it in cinematic teasers, so there is not much to worry regarding in… This regard.
The first glimpse of the teaser video has the entire Internet buzzing and anticipating more, so we can’t wait to see how Rockstar will improve its visuals when the final version of the game comes out in 2025, and see how it will take full advantage of the power of current-gen consoles. To create a world that looks different from anything we’ve seen before.
Moreover, the game’s concept of merging a love story with a crime story clearly inspired by the adventures of Bonnie and Clyde looks truly charming, and we can’t wait to see what the story has in store for us.
Share with us your opinions and comments. How did you find the graphics in the game, and do you have anything to add in this regard?
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