On July 9-11, we were invited by EA Sports to their office in Vancouver, Canada. During the Producer Showcase event held there, we learned details regarding the upcoming football production – EA Sports FC 25. One of the key changes that will attract the attention of all players is the FC IQ system, which will be implemented in all 11v11 game modes.
“The most significant change in over a decade.” Here’s FC IQ
It aims to modernize the approach to tactics, positions and roles of players in the game, so that everyone can dictate what their team does. At the same time, FC IQ is the result of the innovations introduced earlier in Hypermotion V and PlayStyles. “This is the most significant change to tactics in over a decade. It’s a way to bring modern football to FC,” said Thomas Caleffi, one of the producers, during a presentation at EA’s offices.
The key to FC IQ is the addition of 52 new, unique roles. Each of them uniquely guides the thinking and behavior of players, not only on the ball, but also off the ball, adding to the authenticity of the gameplay. “It’s the missing element of the player’s personality,” Caleffi adds. In EA FC 25, there are three to five roles for each position. It’s also worth mentioning that from now on, the positions of center forwards and full-backs will be integrated into roles.
Lots of roles and other new features in EA FC 25. FC IQ is a groundbreaking change
The creators created an AI model, which they fed with data and statistics of players from the last few seasons, collected thanks to Opta. The AI then used this to define roles for the players, taking into account their strengths and weaknesses. “Jude Bellingham can have one dominant role, and someone like Kai Havertz, for example, can have two or even three roles,” Caleffi said. It should also be explained that players will be able to choose the type of focus for their players in a given role: more offensive or, for example, free. Thanks to FC IQ, an activity map will also appear, which will allow you to see how and where our players move during the game.
Everyone will now be able to set different tactics and roles depending on whether or not they have the ball, and players will have different levels of familiarity with each role, which will strengthen or weaken them during the game (e.g. Vinicius Jr. as a left winger in the inside forward role has two familiarity pluses, which makes him a world-class player, of which there will be few in the game, whereas if we play the Brazilian as a central defensive midfielder in the playmaker role, he will have a familiarity level with a yellow exclamation mark, which is a kind of warning).
This is the most important change, but it must be explained that the game will also feature many new options for customizing tactics to your own needs. The changes introduced will also be evaluated by the game, which will indicate the strengths and weaknesses of our tactics. Another interesting novelty is that it will also be possible to share custom settings with our friends/viewers (in the case of YouTubers or streamers, for example). This is thanks to special codes. Each tactic will have one and it will be possible to enter it on every platform. The game will also feature intelligent tactics, i.e. suggestions that will be available during the game depending on the situation on the pitch.
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Date created: July 17, 2024 18:01
Journalist of the Onet Sports Review