Game news Resident Evil 3: The remake puts a slap in 8K resolution and Ray-Tracing with the RTX 3090
Released in 2020, Resident Evil 3 Remake is one of the games to showcase great light and dark effects. Even though Capcom’s title doesn’t officially support ray-tracing, some of the so-called Reshade elements can be applied to next-gen survival horror. Players have tried and it slams!
The German Youtube channel “Digital Dreams” has just published a video comparing the initial rendering and that taking advantage of 8K resolution and “Reshade” shaders. In addition to the finesse of the whole, 8K requires, it is above all the environment and the faces that are rewarded with a more pleasant, brighter rendering. Concretely, we have the impression of having a kind of filter in front of the eyes when the Reshade is not applied. We benefit more directly from the detail of the textures, from the many debris that litter the ground of the city or from the creatures ready to devour you. This shows once once more the interest of these small applications which can change the rendering of an adventure.
AN OFFICIAL RE 3 REMAKE EXPECTED
As announced recently, Resident Evil 3 Remake will be adapted for PlayStation 5 and Xbox Series X/S later this year to take advantage of the power of next-gen machines. In parallel with this release, which will also concern Resident Evil 2 Remake and Resident Evil VII, Capcom will offer patches to upgrade the PC versions of these three games. Without reaching the excellence of Resident Evil 2 Remake, the third episode had seduced thanks to its realization, its dynamic rhythm and its French dubbing of excellent quality. It will be an opportunity to do it once more!
By Ayden_Journalist jeuxvideo.com
MP