Resident Evil 2 Reborn: Capcom’s Iconic Horror Masterpiece Spreads Terror to Apple Devices

Resident Evil 2 Reborn: Capcom’s Iconic Horror Masterpiece Spreads Terror to Apple Devices

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It will be possible to play all the games you own on any compatible smartphone, computer, tablet or TV: the service will debut in beta but will soon be available to everyone

Microsoft is preparing to revolutionize the world of streaming gaming: according to sources close to the company, the Redmond giant is about to launch an ambitious project that will allow users to play streaming games they already own, on any compatible device, even if not included in the Xbox Game Pass subscription. The project, known internally as “Project Lapland”, has been in development for some time and has required a significant effort from Microsoft to enhance the Xbox Cloud Gaming infrastructure and make it capable of managing the streaming of thousands of games.

The first to experience this new feature will be Xbox Insiders, who will have access to the service on an experimental basis as early as November. Subsequently, the service will gradually be extended to all Xbox users, with an ever-expanding catalog of games. The news comes in conjunction with another important turning point for mobile gaming: starting from November, Android users in the United States will be able to purchase games directly from the Xbox app. This possibility was made possible by a recent ruling that forces Google to allow alternative payment methods to Google Play Billing within the Play Store. “Starting in November, gamers will be able to play and purchase Xbox games directly from the Xbox app on Android,” said Sarah Bond, president of Xbox. Once the Lapland project is completed, it will then be possible to purchase a game on Android and start playing it immediately via streaming on your smartphone or tablet, without having to download it.

Initially scheduled for 2020, support for the personal library on Xbox Cloud Gaming has encountered several difficulties, especially at an infrastructural level. Managing the streaming of thousands of games, rather than the hundreds currently available on Xbox Game Pass, required a significant technical effort. Additionally, some titles may be unavailable due to licensing restrictions or publisher agreements. Despite this, Microsoft is committed to offering as broad a catalog as possible. In addition to cloud gaming, Microsoft is also working on a new Xbox store accessible from mobile browsers, initially designed to offer discounts and game items, but which in the future will also include first-party titles. Testing for this web store began in August and Microsoft has promised to provide further updates soon.

Xbox Cloud Gaming download

Revolutionizing Gaming: Microsoft’s ‍Plans ‌for Xbox Cloud Gaming

Microsoft is on the cusp of revolutionizing the⁢ world of ⁤streaming gaming with its ⁢ambitious project,⁤ codenamed “Project Lapland.” This undertaking aims‌ to allow users to ​play streaming games they already own on any compatible device, including smartphones, computers, tablets, and TVs. The project has ⁢been in development for some time, necessitating significant enhancements to the Xbox Cloud​ Gaming infrastructure to manage the streaming‌ of thousands of games.

According to ​recent reports,⁤ Xbox Cloud Gaming will reportedly let‍ players stream ​any game in their library⁢ from November [[1]]. This⁢ expansion⁤ is set to ⁤significantly boost Xbox Cloud​ Gaming’s ⁣capabilities, allowing users to ‌access a ‍vast library of games ⁢without the‍ need for a dedicated Xbox console.

Currently, Xbox Cloud Gaming (Beta) is available on Xbox.com, allowing users to play​ 100s⁣ of console games on PC and supported mobile devices using their Xbox Game Pass ⁣Ultimate membership [[2]]. Additionally, Fortnite can be played for free on Xbox‌ Cloud Gaming without a paid⁣ subscription, Cloud streaming on iOS⁢ Safari,⁢ Android phones and tablets, and Windows PC [[3]].

The proposed service ‍will debut in beta before becoming available​ to everyone. This move is expected to ​disrupt the gaming⁢ industry, as users will be able to access their entire game ​library on various devices, without the need for a dedicated gaming console.

Microsoft’s push into ⁣cloud gaming ⁢follows a growing trend in the industry, as more companies aim to provide seamless gaming experiences ‍across ⁣multiple ​platforms. With the rise‌ of cloud gaming, gamers will no longer be tied to specific hardware, allowing for greater flexibility and convenience.

Microsoft’s ambitious ​project‍ to revolutionize streaming ‌gaming is ⁢a significant ‌step forward for the industry. With the ability to ​stream any game in their library ‌on any compatible device, gamers will experience greater flexibility and convenience. As more details ‍emerge about the project, it will be interesting to​ see how this development shapes ⁤the future ​of gaming.

Sources:

[[1]]https://www.eurogamer.net/xbox-cloud-gaming-will-reportedly-let-players-stream-any-game-in-their-library-from-november

[[2]]https://www.xbox.com/en-us/play

[[3]]https://www.fortnite.com/mobile/xbox-cloud-gaming?lang=en-US

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