Rainbow Six Siege Season 1 Deadly Ops Revealed – Year 9 Plans and Updates

Rainbow Six Siege Season 1 Deadly Ops Revealed – Year 9 Plans and Updates

2024-02-29 09:06:58

Ubisoft has revealed the exciting content of “Rainbow Six Siege” Season 1 “Deadly Ops” in Year 9, and simultaneously released the latest plans for Year 9 for players to confirm.

[The following contents are all from press releases provided by the manufacturer]

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This season will introduce the game’s first playable villain operator and enhance current anti-cheat solutions, including blocking data generated by machine learning and meaningful changes to attachments and shields to enhance tactical gameplay. .

Operation Deadly Strike introduces Deimos, a feared new attacker equipped with the Death Mark Tracker. The “Death Mark Tracker” can accurately reveal the real-time location of a target and Deimos until the equipment’s usage time runs out or one of them is killed. Tactically, the detector can be used to counter-roam, avoid enemy outflanks, and distract enemy operators.

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A ruthless operator, Deimos can control any map by pinpointing his enemies’ positions. Deimos is a speed 2, health 2 operator who uses an AK-74M or M5904A1 as his primary weapon, and the new and powerful .44 Blood Vengeance revolver as his secondary weapon.

In Year 9 Season 1, Rainbow Six: Siege will continue to emphasize strategic play and teamwork as the keys to success. In order to change the current mainstream play style in the game to make it more tactical and have a greater impact on equipment, the shield will be completely renovated, and the attachment accessories and aiming shooting will also be significantly upgraded. Specifically, “Deadly Ops” focuses on balancing mechanics and operators to make the game engaging to play.

In addition, Year 9 Season 1 will also bring a major balance update to the Japanese operator Azami. This update is part of a balancing act to ensure Siege remains competitive and engaging for both offense and defense.

Important player comfort updates, such as the new item management menu Lockers, will also be introduced into the game to improve the way players manage their cosmetic items. Specifically, the “locker” allows players to easily classify and view the appearance items they own, making it easier to equip various appearances.

Practical training and introductory tutorials remain a priority, especially as the game returns to its core tactical gameplay experience. The “Against the AI” playlist will continue to expand, and the mode will continue to be enhanced by adding new maps and additional operators that can be practiced and battled together. This mode will familiarize new and returning players with the tools in the game, and encourage experienced players to hone their skills through a competitive experience.

In addition, Rainbow Six: Siege will continue to strive to provide players with a fair gaming environment in Year 9 Season 1. In particular, data bans, Ranked Battle playlist restrictions, and a newly formed strike team responsible for updating current solutions such as “QB” and “Mousetrap” are anti-cheating measures that the team will prioritize this year.

Year 9 Development Schedule

Ubisoft also announced the ambitious 9th year development schedule for Rainbow Six: Siege, which will bring four exciting seasons, two new operators, two reworked operators, and balance adjustments , improved onboarding and training features, cross-platform play updates, an advanced machine learning “ once morest AI” playlist, further anti-cheating and anti-malicious behavior measures, and more updates to bring the game to players’ ultimate tactics Shooting experience.

In the 8th year, “Rainbow Six: Siege” has introduced a “recognition system” to reward quality players, four new operators, a new map and a fully remade map, new controller configurations, industry-leading The first-of-its-kind “Mousetrap” anti-cheat detection system, a new “Playground” playlist, and more. In Year 9, Ubisoft will continue to be committed to maintaining the recognized fair gaming environment of Rainbow Six: Siege.

Season 1 of Year 9, “Operation Fatal,” will bring players the terrifying villain operator Deimos. In addition, Season 1 will introduce some major updates, such as the new “Locker” item management menu. This system makes it easier for players to organize, view and select their collection of skins.

Following the launch of the Year 8 Season 4 lab test server, other updates include revamped shield mechanics to improve game balance, as well as attachment and aim-and-shoot upgrades. The Aimed Shot upgrade will reward and encourage tactical play by reducing the use of magnifying scopes, as well as support methodical play.

The remastered content brought by Season 2 includes the re-introduction of fully upgraded operators and breathing new life into some old favorites, starting with the initial operator “Recruit”. In addition, Season 2 will also introduce the following content: the full launch of the “Reputation System”, the map filtering mechanism in the “Standard” playlist, new maps and new target training in the “Map Training” playlist, and “Operation Siege” Full launch of the market.

Season 3 will bring new Greek operators, the long-awaited badge and career system, a shooting range accessible during matchmaking, the Siege Cup tournament, and a revamped Against the AI ​​mode with new features: This time, the AI ​​can control attacking operators, allowing players to take on the role of defending operators.

The upcoming badge system is designed to celebrate and recognize player achievements and allow players to show their dedication. In addition, the “Operation Siege Cup” competitive tournament system will provide players with unique rewards. The new “Against AI” playlist will use machine learning to recreate specific attacker operator playstyles, allowing players to practice their own defensive skills and prepare for actual combat.

Finally, Season 4 updates include the rework of a beloved American operator and a cross-play update for console players, allowing them to match up with PC players. In addition, Season 4 also plans to strengthen anti-cheating measures by implementing a system that automatically removes cheaters and minimize the negative impact of cheaters on the game.

Player protection mechanism

“Rainbow Six: Siege” will continue to be committed to providing a recognized fair gaming experience for all players and adopting a zero-tolerance policy once morest malicious behavior and cheating. The newly formed strike team will be able to more regularly update and enhance anti-cheat solutions, including the “QB” system for PC players and “Mousetrap” for console players.

Year 9 will continue to strengthen player protection mechanisms, such as new Ranked Battle playlist requirements, reputation system updates, and data ban improvements. In particular, the team has improved bans on machine learning output data to more effectively reduce the impact of cheaters, as well as improved account bans on the PC platform. “Mousetrap” will be implemented in the reputation system, and automatic text chat moderation will also be fully available.

Player comfort and long-term development

Following Year 8’s updates, this year will bring more updates focused on player comfort. The player comfort update is designed to improve game quality and provide players with a smoother Rainbow Six: Siege experience.

In Season 1, these updates include shortening the time required to enter and exit rappelling abilities, as well as improving gear pickup. “Lockers” will also be provided in “Deadly Ops”, allowing players to more conveniently classify, collect and manage their collected items. In addition, the game will add new badges and career systems to recognize player achievements, encourage players to earn badges, and use the career page to view an overview of their progress.

Players can also expect to be able to preview mechanics such as projectiles, drone jumps, and deployable gear. Previews allow players to use gear with more confidence and precision, effectively acclimating new or returning players to the current state of the game. Ballistic preview will be available in all game modes and can be set to on or off.

In addition, Year 9 plans to bring improvements to combat, including new 1 vs. 1 presets for custom games and a better matchmaking system. Dynamic matchmaking will adjust to each specific region, so players will be matched appropriately no matter when or where they play. The development team also plans to launch “Battle Report 2.0” to make the information at the end of the battle more transparent and provide more battle details.

balance

This year’s “Rainbow Six Siege” balance goal is to highlight the role effectiveness and strategic play by emphasizing the balance between gunplay and character effectiveness, breaking the mainstream play style of “hit and run”.

The team’s goal is to ensure that gunplay is not the only option in all situations, while also strengthening the attacker’s operator lineup. In Year 9, the development team is focused on delivering meaningful balance updates, which can be divided into three categories.

The first category is operator, loadout or equipment updates to always meet current game needs. The second category is system updates, which can be broken down into independent entities that affect the game as a whole, such as updates to shotguns or attachments. The third category, and the most important category, is the remade operators. These are the most in-depth changes and will affect the operators’ basic attributes, configuration, equipment capabilities, etc.

Operator remastering is basically a reimagining of the operator and how it plays in the game, much like the previous remake of Tachanka. In order to ensure that the operator lineup maintains an impact on the gameplay, operators to be remade will be selected based on their selection rate, ban rate, and whether the previous balance lever has expired.

Therefore, the team will rework two operators and bring balance updates to Solis, Azami, Fenrir and other operators. Season 1 also adds LMG updates, and brings updated attachments and new balancing levers, making this weapon class more practical.

Training and introductory teaching

In order to make it easier for new players of Rainbow Six Siege to get started with the game, the comprehensive introductory tutorial feature launched in Year 8 (including new tutorials) will continue to be updated this year. Specifically, Year 9 will expand the “Confrontation AI” and “Map Training” playlist modes launched last season.

Season 1 will add more operators and maps to the “Against AI” mode to help players formulate game strategies based on the behavior of AI. In Season 2, the introductory tutorial will continue to add operators and maps through updates. In addition, Season 2 will also make a large-scale update to the “Target Training” in the “Map Training” playlist and bring more improvements.

Season 3 will bring new cover ranges to the “Firing Range”, provide a new “Drone Training” playlist, and add more operators and maps to the “Fighting AI” playlist. These features will provide players with effective tools to improve their competitive level and training efficiency.

Finally, Season 4 will further update the “Counter AI” and “Map Training” playlists, such as adding operators and maps. Understanding maps is the key to players’ success in the game. With more maps added, players can practice and develop more effective strategies in battles.

“Rainbow Six: Siege” is now available to play on PS4, PS5, Xbox One family consoles, Xbox Series X|S and Windows PC (including Ubisoft+ subscription service); the PC Chinese digital version is now available on Ubisoft Store and Steam on sale.

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