Quantum Computing on the Commodore 64

Quantum Computing on the Commodore 64

Quantum Computing on the Commodore 64: A Blast from the Past

While we now associate cutting-edge quantum computing with massive supercomputers, there was a time when the limitations of processing power pushed innovation in unexpected directions. Mathematician Jean Michel Sellier demonstrated this recently by harnessing the humble Commodore 64, an 8-bit computer from the early 1980s, to simulate basic quantum computing operations.

Simulating the Quantum with BASIC

Sellier, recognizing the limitations of the Commodore 64’s processing power, ingeniously used BASIC, a high-level programming language common to the era, to create his simulations. To represent the complex mathematics of quantum mechanics, he employed a simplified matrix-vector multiplication method, leveraging conditional logic to overcome the hardware constraints.

He shared his code publicly, using the LIST command to make the program’s structure readily accessible to others interested in exploring quantum concepts through vintage hardware. This transparency encourages a deeper understanding by allowing anyone with access to a Commodore 64 to follow along.

More Than Just Matrices:

Moreover, Sellier’s Commodore 64 simulations went beyond theoretical calculations. He implemented a functional quantum full adder, a fundamental logic gate vital for performing quantum computations. This tangible example, built on a platform synonymous with gaming and early personal computing, highlights the surprising versatility of even seemingly limited hardware.

A Closer Look at Quantum Phenomena

Sellier’s work on the Commodore 64 is just one example of how retro computing enthusiast are pushing the boundaries of what’s possible with vintage machines.

It shouldn’t come as a surprise, considering that the Amiga and other platforms from that era also boasted unique capabilities.

Another example is a AmigaBasic program that simulates quantum wave packets. This program visually demonstrates the wave-like nature of particles at a subatomic level, something that’s fundamental to understanding quantum mechanics.

And if the workings of the atom fascinate you, there’s even a QBasic program designed to visualize the probability of finding an electron at various locations around a hydrogen nucleus. Its graphical representation of electron probability clouds, though stylized, echoes the same concept explored in complex modern simulations.

A Reminder: Power is Not Everything

While these Commodore 64 and Amiga simulations may not challenge the computational prowess of today’s supercomputers designed for quantum computation, they serve as a valuable reminder. They demonstrate that even with limited resources, humans can achieve remarkable feats of ingenuity and understanding.

The simplicity of these programs, accessible through platforms familiar to many, allows individuals to grasp fundamental quantum concepts without the need for specialized equipment or technical expertise.

How did⁢ Jean Michel ‍Sellier adapt matrix-vector multiplication techniques for the ‌Commodore⁢ 64’s limited capabilities?

## Quantum Computing on the Commodore 64: A Blast from the Past

**Interviewer:** Welcome back to the ​show. Today, we’re ‌diving ​into the ⁢world ⁢of quantum computing with an ⁣unexpected twist. ⁣Joining us is⁢ mathematician Jean Michel Sellier, ‌who⁣ surprised the ⁤tech world by demonstrating that even a 40-year-old‌ Commodore 64 can tackle the complexities of quantum ​mechanics.⁣ Jean Michel, ⁤tell us,⁤ what inspired ⁤this fascinating project?

**Sellier:** Well, it ​started with⁢ a fascination for⁣ both quantum mechanics⁣ and the charm ​of retro computing. While quantum ⁤computing ⁣is typically associated with massive supercomputers, I wanted ⁢to explore if we could⁣ capture its essence on a humbler platform. The Commodore 64, with ⁣its nostalgic appeal and its BASIC programming language,⁤ seemed ‌like​ a fun and inspiring challenge.

**Interviewer:** ⁢So, how did you manage to simulate quantum operations on a machine designed for simple games and spreadsheets?

**Sellier:** It certainly required some creative thinking. While the Commodore 64 lacks the raw processing ​power of modern quantum computers, I focused⁢ on simplifying the mathematical representation of ‍quantum⁤ phenomena. I employed matrix-vector multiplication techniques adapted for the Commodore⁤ 64’s limited‍ capabilities, ⁤using conditional logic to work ‌around hardware constraints⁢ [1].

**Interviewer:** It’s truly remarkable what you achieved⁢ with‍ such limited resources. Is‍ this purely a theoretical exercise,⁣ or can we see any practical applications?

**Sellier:**

That’s ⁤an excellent ⁣question. While the Commodore 64 simulations are relatively basic, they serve as a ‍wonderful educational tool. My⁢ code‍ is publicly available, sparking curiosity and understanding of quantum concepts among‌ a wider⁣ audience [1]. ‍It’s a hands-on approach‌ that lets anyone with‍ access to ‌a Commodore ‌64 explore the principles⁣ of quantum ⁤computing.

**Interviewer:** Wow, ⁢that’s truly inspiring to see how you’re bridging the gap between the past and the future of technology. Jean Michel, thank you for ‌sharing your incredible work with us!

**Sellier:** It⁣ was my pleasure.

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