PS5 Pro may have faster RAM, Zen 2 CPU, RDNA 3 GPU and native 4K upscaling

PS5 Pro may have faster RAM, Zen 2 CPU, RDNA 3 GPU and native 4K upscaling

2024-03-30 14:53:00

Update (03/30/2024) – FM

The PlayStation 5 Pro might soon launch as a more powerful version of Sony’s gaming console. Leaks have already revealed the manufacturer’s supposed plans to increase platform performanceincluding a native upscaling feature called PSSRand now, a new report has released more information regarding this technology.

It is speculated that the PSSR will be capable of upscaling up to 4K @ 60 FPS, improving image quality and game fluidity. According to documents accessed by Insider Gaming on Friday (29), one of the factors that will contribute to this resource is the memory Up to 28% faster RAM than the previous generation.

The leaked documents do not reveal details regarding the change in the console’s memory system, however, it is reported that the PSSR will also be driven by a GPU supposedly based on AMD’s RDNA 3 architecture and a Zen 2 CPU up to 45% faster thanks to a new 4 nanometer lithography.

The website adds that the Sony is preparing a certification for games that meet three requirements on PlayStation 5 Pro:

  • Support for PSSR with 4K upscaling
  • Constant rate of 60 FPS
  • Ray tracing effects

Games that offer these features would receive a certification called “Trinity Enhanced” or “PS5 Pro Enhanced”. It is worth remembering that the previous generation console, the PlayStation 4 Pro, also had a “PS4 Pro Enhanced” label that certified games optimized to extract maximum performance from the hardware.

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The PlayStation 5 Pro is one of the most anticipated launches of the year. Rumors suggest that the new version of Sony’s gaming console will be released in the second half of 2024, serving as an intermediate upgrade between the PlayStation 5 and PlayStation 6, which is not expected to hit the market until 2027.

Update (03/28/2024) – RS

PS5 Pro will have more efficient Zen 2 CPU and upscaling feature developed by Sony

O PlayStation 5 Pro It might be released this year and the rumors keep coming. According to channel information Moore’s Law is Deadthe new console from Sony will be launched with several improvements in the processing part, in addition to using an upscaling feature that does not derive from AMD’s FSR 4.

To begin with, it is worth mentioning that the equipment will hit the market with a Zen 2 architecture CPU, manufactured using a 4nm process. Furthermore, the component tends to be denser compared to the base version chip, which will result in improvements such as lower energy consumption.

Not only that, but this item will make the PS5 Pro have a better cost for energy efficiency, in addition to having a smaller structure. In other words, the tendency is for Sony’s new product to be even smaller in size than the Slim model, launched by it last year, with its first pack in Brazilian stores starting this week.

Another important detail is in relation to the upscaling technology that the console will use. In this case, it has nothing to do with FSR 4 developed by AMD and will be a solution developed completely by Sony (PlayStation Spectral Super Resolution). Therefore, it might be that something interesting will be implemented in the Japanese manufacturer’s mid-generation device.

It is speculated that the new PS5 variant will be launched by the end of this year, without a specific date yet. The price, in turn, is speculated in the range US$ 500which is equivalent to R$ 2.501 at the current price.

Update (03/20/2024) – FM

The PlayStation 5 Pro has been the subject of speculation for years, but analysts believe that the long-awaited new version of Sony’s gaming console might finally hit the market in 2024. On Tuesday (19), experts debated some information discovered in a leaked document that exposed possible details of the device.

An analysis by industry enthusiasts published by Digital Foundry covered topics such as PlayStation Spectral Super Resolution (PSSR), a new proprietary upscaling technology from Sony for the PlayStation 5 Pro, which would be capable of increasing the resolution of games using artificial intelligence to up to 8K @ 30 FPS.

According to experts, PSSR should only occupy around 250 MB in the PlayStation 5 Pro’s system memory. Considering that the resource will use an AI previously trained with graphical parameters, it is possible that it will be compatible with any game.

“Sony says PSSR has a memory footprint of 250 MB, but interestingly, disclosures from the developer community reveal that the technique can be backwards compatible with any existing game,” says the Digital Foundry article.

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It is also spoken in a potential increase in system memory for games. It is speculated that the PlayStation 5 Pro has 13.7 GB available — 1.2 GB more than the PlayStation 5, which only has 12.5 GB available to play games.

In addition to PSSR, the increase in memory may be related to the increase in processing power in ray tracing — a mechanism that has a strong footprint in video memory. According to Sony’s leaked document, the PlayStation 5 Pro might be up to 3 times more powerful in ray tracing compared to the PlayStation 5.

The console’s central processor should continue to be based on AMD’s Zen 2 architecture, but with a potential 10% increase in clock speedwhich would allow you to speed up specific tasks that require CPU work.

Sony has not yet confirmed the information leaked in the document, therefore, any information regarding the PlayStation 5 Pro must be interpreted in the field of rumors until its launch, which, also according to speculation, will take place in the second half of 2024.

Update (03/18/2024) – RS

New version information PlayStation 5 Pro were revealed. According to a report published by Insider Gaming, the new Sony console will be launched with increased performance in CPU, GPU and also in the speed of the equipment’s system memories, as well as a new architecture that should influence Ray Tracing performance.

To begin with, it is speculated that the PS5 Pro will have a processing chip that works at frequencies of 3.85 GHz, which means a 10% improvement in terms of performance. Likewise, system memories will have a 28% boost compared to the traditional version of the console, going from 448 GB/s to 576 GB/s.

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It is also worth mentioning that the device will have 30 WGPs, running specialized BVH8 shaders, an increase compared to the 18WPGs BVH4 of the base model. In other words, this confirms that the PS5 will have a Ray Tracing engine with RDNA 4 technology and the new architecture promises twice the transfer rate per cycle of the resource.

With this, the Ray Tracing performance of the PlayStation 5 Pro is expected to have a considerable upgrade compared to the base variant. When taking into account these details and the more timid improvements in the processor, it is speculated that Sony’s new console will arrive with greater use of AI and Ray Tracing.


The model is expected to be released in 2024. Therefore, we will keep an eye out if more details regarding future Sony equipment are revealed. Finally, check out the details regarding the rumor that mentions the possibility of the console running games in 4K at 120 FPS.

Original Article (03/15/2024)

The PlayStation 5 Pro is a cloud that has been hanging over fans of the Sony console for years, but according to analysts, the new version of the model might finally hit the market in the second half of 2024. This Friday (15), possible details of their performance were revealed in a video published by the famous leaker Moore’s Law Is Dead.

An alleged leaked document states that the PS5 Pro will be equipped with three essential features that should guarantee its performance leap compared to the PS5, such as a larger graphics chip with faster system memory, better ray tracing architecture and a new machine learning architecture.


The larger GPU, combined with faster memory, should allow the new console to be 45% faster in rendering, compared to the PlayStation 5. Some believe that this graphics chip will be updated to AMD’s RDNA 3 architecture, while the CPU would follow based on Zen 2, but possibly with an upgrade to 4 nanometer lithography.

The leak also comments on a new ray tracing architecture that will arrive with the PS5 Pro. According to sources related to the subject, the model might be 3 times more powerful in ray tracing than the PS5, but internal tests showed that this new architecture can achieve up to 4 times more performance than the current console.

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Finally, a new proprietary machine learning architecture promises to support up to 300 TOPS on 8-bit computing and 67 TFLOPS on 16-bit. This technology should power PlayStation Spectral Super Resolution (PSSR), an upscaling and contour smoothing algorithm similar to NVIDIA’s DLSS.

Also according to the leaked document, the PSSR will use the high capacity in machine learning do PS5 Pro to perform supersampling processing on input data and generate buffer of colors in resolution up to 4K. However, there are plans to upgrade that will introduce support for resolution up to 8K.

The technology will use pre-trained graphics parameters, so it will not require per-game training — which is in line with Sony’s supposed goal of ensuring that the PlayStation 5 Pro is a “friendly” platform for developers.

PSSR should use only around 250 MB of memory and take around 2 milliseconds to upscale a Full HD (1080p) image to 4K (2160p). With this, the Japanese giant will be preparing the ground for future generation games, such as GTA VI.

Sony has not yet confirmed the leaked information, therefore, any information regarding the PlayStation 5 Pro must be interpreted in the field of speculation until its supposed launch in the second half of 2024.

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