As one of the main features of PlayStation 5, the HDMI 2.1 feature variable update rate (VRR) will finally be opened following the console has been launched for nearly a year. SIE announced that it will release system updates one following another this week to open VRR for the console itself. The function can be enabled as long as it is matched with a monitor and TV with HDMI 2.1 specifications. In addition to improving the smoothness of the picture, reducing visual distortion, it can also reduce input lag.
▲Even if the game does not support VRR, you can force the application of VRR in the settings
VRR allows the PS5 to directly synchronize with the update rate of the TV, which is no longer limited by the fixed update rate of 60Hz of traditional TVs, which can reduce frame synchronization problems or screen tearing, and eliminate programs that force the update rate to reduce input lag, but for For games that do not support VRR, you can also force VRR to be applied to unsupported games in the settings, but SIE emphasizes that unexpected effects may occur. If problems occur, it is recommended to turn off this forced VRR option in the settings once more.
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▲ The first wave of existing games that have released VRR updates in recent weeks
However, the variable update rate function also requires the cooperation of the game. Many previously published games will be updated through the update file (Patch). In the future, new games may support this function when they are launched. SIE announced that it includes Destiny 2, Deathloop, Several games such as DIRT5, Marvel’s Spider-Man, and Little Tina’s Wonderland will release updates in the next few weeks to support VRR.