Phil Spencer praises Naughty Dog for its accessibility options

phil spencerhead of the Xbox division at Microsoft, congratulated the team on obedient dog Many of the accessibility options included in the last of us part 1.

“It’s really impressive to see Naughty Dog’s commitment to accessibility. The studio continues to innovate from game to game, making its titles more accessible to more players. The work of Neil Druckman and the team is inspiring.” Phil Spencer says. tweet, posted within Naughty Dog’s post offering over 60 accessibility options for the new version of The Last of Us Part 1.

Naughty Dog’s response follows:

“We are pleased with the progress our talented developers have made in terms of accessibility and continuing to find new ways to make games more accessible is an industry-wide effort. Thank you very much!”

Microsoft Xbox has always been at the forefront of making the gaming medium accessible to gamers with physical disabilities. The clearest example of these efforts is the Xbox Adaptive Controller, a highly customizable modular console designed to meet any need.

In recent years, the teams at PlayStation Studios have also increased their interest in the subject of accessibility. Examples include Horizon Forbidden West and Ratchet & Clank: Rift Apart, as well as God of War: Ragnarok, which will include over 60 custom options.

Ayhan

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