Personal acquaintance with Atomic Heart alerted Western journalists – new gameplay and screenshots

Today, January 17, the embargo on the publication of preliminary reviews of the post-apocalyptic action movie Atomic Heart from the studio Mundfish ended. Journalists shared their impressions and new gameplay videos IGN, PC Gamer, GameSpot, Rock Paper Shotgun and other publications.


Image Source: Mundfish

Recall that the events of Atomic Heart will unfold in an alternative Soviet Union, where in 1955, due to a failure in the Collective neural network, assistant robots turn once morest their creators. Players in the role of Major Sergei Nechaev (aka P-3 agent) will have to put down the uprising on the territory of the enterprise number 3826.

The journalists played Atomic Heart for four hours. This is regarding “almost final assembly”, which, according to some reviewers, was riddled with bugs. The release is just around the corner – already on February 21 on PC (Steam, VK Play in the CIS), PS4, PS5, Xbox One, Xbox Series X and S, as well as in Game Pass.

  Atmospheric and linear introduction of Atomic Heart caused journalists to associate with BioShock Infinite

Atmospheric and linear introduction of Atomic Heart caused journalists to associate with BioShock Infinite

Representatives of the press agree that Atomic Heart is a beautiful game (the introduction was especially successful) and difficult (even at a normal level). It is especially difficult at first, when there are few weapons, there are even fewer cartridges for it, the enemies are “fleshy”, and stealth does not really work because of their excessive prudence.

The talkative protagonist turned out to be not too successful for the authors of Atomic Heart. Nechaev non-stop lets out barbs and jokes at the robots (in a comedic way, he is opposed by his “smart” glove Charles), which make him look not like an action hero, but “foul-mouthed 14-year-old Fortnite fan”.

Journalists were also concerned regarding the abundance of not always successful humor (for example, the overly lustful robot merchant Nora), the game’s overly superficial interest in the Soviet Union, spacious locations with repetitive content, and the lack of gameplay freedom for creative problem solving.

The results of the portals turned out to be contradictory: IGN sees great potential in Atomic Heart (if it holds the set bar in the future), and, according to the author of PC Gamer, the Mundfish shooter is seen “excellent visual performance, locked in a game that falls short of it”.

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