Permanent Preservation Edition: Exploring the Legendary PC Games of the 80s – The ‘Ys’ Series and More

2023-09-11 22:05:00
Permanent Preservation Edition: Legend PC Games of the 80s As an extra part of the series “Retro PC Games We Loved,” this article introduces “Permanent Preservation Edition: Legend PC Games of the 80s” published by Sogo Kagaku Publishing. I would like to introduce some excerpts from the article “Ki” (Author: Jun Sasaki, Retro PC Game Enthusiast). The page we will be talking regarding this time is “All Masterpieces: “Ys” Series.The images in the book version are monochrome, but due to various circumstances, some color and different photos are posted in this article.All Masterpieces: “Ys” ” Series A new pillar for Nippon Falcom, a blockbuster series that greatly changed the Japanese RPG world! Before the “Ys” series, the trend was that “the harder the better.” However, with the birth of “Ys,” that trend changed dramatically, and the Japanese RPG world underwent a major shift toward “enjoying the story with fewer mysteries.” (2016 at the time of publication) To date, seven titles in the series and numerous remakes have appeared, but here we will focus on titles released for PC in the 1980s. In an action RPG, you ram into enemies to deal damage and defeat them. If you ram the character with the character half-shifted, you won’t receive damage, so the basic attack method is to shift the character half-shift. A masterpiece that has become a hot topic in various aspects, including the story, difficulty level, and BGM. The first game in the series, Ys, first appeared in 1987. I honestly remember not being excited because when I looked at the advertisement that appeared a few months before the game’s release, there was no sign of the main character, Adol, and the illustration was of a mysterious knight defeating enemies with magical attacks. . The game itself is simple, and you control the main character, Adol, to defeat enemies by ramming them, clearing events at various points, and progressing through the story. It had an unusual structure at the time, in which a larger story unfolds by listening to the stories of people in town and completing quests little by little. From the second half onwards, the game becomes almost like an action game, but the balance is exquisitely adjusted and the difficulty level is such that most people can clear it. What deserves special mention is the beautiful BGM. The opening, the village and town, the grassland, the temple, the Tower of Dam, and the ending… Needless to say, the song became as much of a topic of conversation as the main game, as it had a completely different level of perfection that had never been seen in previous games. A CD containing BGM called “MUSIC from Ys” was also released, and it became a hit as PC game music. The composer, Yuzo Koshiro, suddenly became famous here. A year later, the sequel “Ys II” titled “THE FINAL CHAPTER” was released. Anyone who played the game at the time probably remembers the catchphrase, “From kindness to emotion.” Although the story continues from the ending of the previous game, there was no data transfer, and you might suddenly start playing from the second game. Also, although a new concept of magic has been introduced, the system remains largely unchanged from the first game. Appears as a sequel to “Ys”. In this work, in addition to body attack, you can now attack with magic. Many players were blown away by the animation in the opening demo, and captivated by the scene in which Lilia looks back. In response to the fact that in the previous game, leveling up ended in the first half, “Ys II” was set so that levels would increase in small steps. The biggest improvement is that it now gives players a sense of satisfaction as they grow. The story, in which various mysteries are revealed, and the BGM that will keep your ears entertained are very popular, and this gives Nippon Falcom a new pillar in addition to the “Dragon Slayer” series. The third work will be titled “Ys III Wanderers from Ys”. The previous work was set in a country called Ys, but this time it moves to a different country. Therefore, originally it was supposed to be just “Wanderers from Ys”, which means “Wanderers from Ys”, but during production, there was a request to “put Ys prominently in the title”. It seems like this is the title. The system has also changed significantly from the previous work, making it a side-view action RPG. It may be easier to understand if you think of a battle system like “Dragon Buster”, which is an arcade game. The system has been changed to a side-view action system where you press the space key and swing your sword to attack to defeat the enemy. Since action techniques are required everywhere, the difficulty level has increased compared to the previous work. It was quite well made for the hardware of the time. The main character in this work is Adol, but because he attacks by swinging his sword rather than by ramming, the difficulty level has increased slightly compared to the previous work. The BGM wasn’t as talked regarding as it was in the previous two games, and since it was an action game for the PC-8800 series at the time, users seemed to have a variety of things to say regarding the level of completion. That said, considering the performance of the hardware, it was definitely a very well made game. After this, the fourth Ys series was released on the Super Famicom and PC Engine, and the fifth was released on the Super Famicom, and at that time it was not even ported to the PC. At the time, I often heard from users who said they missed it. Some images may differ from those in the book version.
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