2024-02-26 10:00:20
▲Nakwon key visual image source: Nexon
Paradise: Last Paradise revamps the combat and growth system, laying a new foundation from the ground up.
Min Rocket said in a developer talk on the 26th, “We are continuing to develop the game for our next goal. “As we are in the early stages of development, we are still establishing the framework, but we would like to share with users the changes that were shown in previous tests.”
▲ New zombies to appear in paradise Source: Mint Rocket
This reorganization is divided into two parts: play and growth. The play part changes based on battle and mode, and includes ‘separation of the upper and lower body’, which allows you to attack while moving as desired without stopping when attacking, separation of left and right mounting slots, shield function, special actions for each equipment, addition of zombie knockdown, and skill replacement. Applies.
In the game mode, the rules for the escape route change and you must escape within a given time rather than in the form of a past magnetic field. The existing map is divided into several areas using partitions, and many zombies appear in the main areas.
▲ New survivor character source: Mint Rocket
The growth system has also been changed, with additional options randomly applied to equipment and equipment such as several melee weapons and armor added. Characters are changed as they are acquired and grown while playing the game, and levels and characteristics are applied to each character. A system will be added to manage character abilities by displaying them numerically, like stats.
Minrocket said, “In addition to the big framework categorized into two types, there is a lot of content under development, such as quests, in-game microphones, and the addition of PvE mode, so it will take time. “There may be changes during development, but we will always try to share it with users.”
▲ New weather added to Paradise Source: Minrocket
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