Owlchemy Labs and Resolution Games Bringing Games to Android XR

Owlchemy Labs and Resolution Games Bringing Games to Android XR

Google’s Android XR Attracts⁣ Early⁢ Support from⁤ VR Veterans

two leadingXR studios,⁢ Owlchemy Labs ‍and Resolution Games, have announced their support for android XR, Google’s upcoming operating system designed specifically for ‌XR ⁢devices. ⁢This ​move signals​ a potential shift in teh XR landscape as Android XR prepares‍ too launch on Samsung’s ‘Project Moohan’ mixed reality headset ⁢in 2025. Android XR promises to be a powerful⁤ platform,‍ offering access to both the‍ vast library of Android⁣ applications and immersive XR content. Owlchemy Labs and Resolution Games, known for their presence across major VR platforms, are embracing this possibility early on. Owlchemy Labs will be bringing its⁣ popular VR titles, *job Simulator* (2016) and ⁣*Vacation Simulator* (2019), to the Android XR platform. Resolution Games will follow suit with its acclaimed multiplayer board⁣ game, *Demeo* (2021). Project Moohan, Samsung’s first ‌foray​ into⁤ XR headsets, boasts impressive features like hand and eye-tracking, similar to Apple’s Vision‍ Pro. It will also include first-party motion⁢ controllers and support for PC VR streaming, drawing comparisons to Meta’s ​Quest headset. For Owlchemy labs and⁤ Resolution‌ Games, the transition​ to Android XR seems seamless thanks to Unity’s ⁤immediate support for the platform, which incorporates the OpenXR software standard. This ensures compatibility across a range of XR devices. ““Developing for Android XR⁢ provided us a streamlined approach to creating immersive experiences, ‌compatible with a wide range of XR devices,” ​Owlchemy Labs stated in‌ a press release. “The platform’s integration with the Unity engine simplified the porting process and helped ensure our existing Unity based games could be seamlessly adapted ‌to the XR habitat.” Johan Gästrin, CTO of Resolution Games, echoed ⁣this sentiment, emphasizing that Google shares‍ their vision for social experiences in XR. He called Google’s move “a prominent stance ‍in the [XR] space.” These⁣ popular titles offer a welcoming entry ‍point for new users into the world of XR. However, the success of Android⁣ XR hinges largely on Project Moohan’s reception. Factors ⁤like headset pricing, specifications, and the official release date will ultimately⁢ determine the platform’s future.
## Android XR: A New Playground for VR Veterans



Welcome back to Archyde.Today we’re diving into ‌the⁣ expanding world of XR with two major players,⁤ Owlchemy Labs and⁣ Resolution‌ Games, announcing their⁢ support for Google’s upcoming Android XR platform.



This move is important for a few reasons.Firstly,it signals ​a potential shift in the XR landscape,with ⁢Android XR poised to challenge established platforms. This‌ won’t be a standalone⁢ play, ⁤though. Android XR ⁣is set to launch on Samsung’s highly anticipated ‘Project Moohan’⁤ mixed reality headset, expected in‍ 2025 [[1](https://news.samsung.com/global/unlock-the-infinite-possibilities-of-xr-with-galaxy-ai)].



Both Owlchemy ⁣Labs and Resolution Games are XR veterans, known for popular VR titles like *Job Simulator*, *Vacation ​Simulator* and *Demeo*.



Their early adoption of Android XR speaks volumes‌ about the‍ platform’s potential. Owlchemy Labs praised the streamlined development process,citing ‍ UNITY’s seamless integration as a ⁣key⁤ factor.⁣ They highlighted the ability‍ to create ⁣immersive experiences compatible with a wide range of XR devices, indicating a focus on ​accessibility and reach.



Resolution⁢ Games ‍echoed this sentiment, emphasizing the importance of ⁤a⁣ platform‍ like ⁤Android XR in ‌fostering social ​experiences in XR, aligning with their vision for the future of the technology.



The combination⁣ of Android’s vast app library ⁤and Google’s commitment to open XR standards, coupled with the potential of Project ‍Moohan, could make Android XR a major force in ​the XR revolution. This​ is definitely ⁢a development to watch.


## Android XR: A Conversation with VR Veterans



**Q:** Two leading VR studios, Owlchemy Labs and Resolution Games, recently announced their support for Google’s upcoming android XR platform. What does this mean for the future of XR?





**John Doe:** This is a big deal. It signals a potential shift in the XR landscape with Android XR directly challenging established platforms. It shows google is serious about XR, and having big names like owlchemy Labs and Resolution Games on board is a huge vote of confidence.



**Q:** Can you elaborate on why these studios might be choosing Android XR?



**Jane Smith:** Both Owlchemy Labs and Resolution Games are known for their popular VR titles. Android XR promises access to a vast library of Android applications alongside immersive XR content. This could greatly expand their potential user base. Plus, the platform is designed to be accessible across a variety of XR devices, thanks in part to its integration with Unity and OpenXR standards.





**Q:** What is “project Moohan,” and how does it tie into Android XR?





**John Doe:** Project Moohan is Samsung’s first foray into the XR headset market. It’s expected to launch in 2025 and will run on Android XR. This headset boasts notable features like hand and eye-tracking, first-party motion controllers, and PC VR streaming, making it a serious contender alongside headsets like Meta’s Quest and Apple’s Vision pro.



**Q:** What are some of the popular titles these studios are bringing to Android XR?



**Jane Smith:** Owlchemy Labs will be porting their hit VR titles *Job Simulator* and *Vacation Simulator*, both known for their innovative and humorous approach to VR interactions. Resolution Games will be bringing their acclaimed multiplayer board game *Demeo*, demonstrating the potential for social experiences within the android XR ecosystem.



**Q:** What are the potential challenges for android XR?



**John Doe:** While promising, success ultimately hinges on the reception of Project moohan. Things like headset pricing, specifications, and the official release date will be crucial. Additionally, Android XR needs to build a strong app library beyond just porting existing VR applications to fully realize its potential.



**Q:** what’s your take on the future of Android XR?







**Jane Smith:** It’s definitely one to watch. Android XR, backed by Google’s resources and the support of established VR studios like Owlchemy Labs and Resolution Games, has the potential to become a major player in the XR revolution. Only time will tell how the market responds.

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