Overwatch 2 was launched a few days ago on computers and consoles, in a version free-to-play. The FPS multiplayer Blizzard is therefore available for as many people as possible on most platforms, even on Nintendo Switch. A version that offers some technical differences compared to the othersso she needed a test just for her.
The Pro controller should be kept nearby.
Overwatch first of the name was as a reminder also available on Switch, arriving three years following the game was released on PC, PS4, and Xbox One. This time, all the players are in the same boat, but it is clear that Overwatch 2 rendering does not evolve much. and fashion Portablethe game is quite nice, with not very optimal textures, but without aliasing interfering with the retina. It’s fine, but some details and small decorative elements are missing. to optimize the rendering, nothing serious fortunately. The real problem is the menus that display a really small typeface, asking to bring your Switch closer to your nose to read the challenges listed, and there is no setting in the accessibility menu to correct this. In fashion TV with the Switch plugged into its dockThis is an other story. The textures are runny, thealiasing points the tip of its nose a bit, we are dealing with a version with the graphics settings at a minimum, it stings the eyes a bit. In both cases, the title runs at 30 fps, which is not ideal for such a nervous first-person shooter. And in both cases, the menus tend to row when navigating, a problem already present in the first opus.
On the control side, Overwatch 2 allows you to play with Joy-Con attached to the console in mode Portableto detach them in mode Table or pull out your controller Pro to play on TV. Clearly, them Joy-Con are not suitable for a game like OW2, the buttons that are too small prevent you from correctly using the shortcuts on the directional cross (displaying the communication wheel in particular) or the “-” button to display the scoreboard. And following only two games, the fingers already hurt. The handcuffs Pro (or any other equivalent model) should be kept nearbywith the Switch plugged into a TV or placed on the table, for a gameplay more accessible and less painful. The gyroscope-assisted aiming, trademark of the Switch, is still there, to be activated in the options. It’s a very gimmicky feature here, despite there being plenty of settings to set the right sensitivity. However, the player is prompted to choose his controller when launching the gamethat is, if you start playing in mode Portablebut you decide to pull out the controller Pro following a game, you will have to quit the game and restart it to choose the new controller. For a game on a console called “Switch” and whose principle is to change the way of playing on the fly, it’s frustrating, but at least the game does not take long to launch.
Finally, among the things that give pleasure, let us finally note the presence of the cross-progressionallowing you to find all the content unlocked in the other versions (PC, PlayStation or Xbox) on Switch, where the first game asked to re-unlock all the skins. Well, the economic model has changed in the meantime, it was obvious that shared progress would be part of it, but it’s always nice to find the progress in the Battle Pass by switching from PC gaming to Switch for example.
An additional version for nomads.
By default, the cross-play is enabled, to play with and once morest players from other platforms, also disabling assisted aiming when playing once morest opponents on computers. If you prefer to have fun once morest other Switch players, it is obviously possible to deactivate the cross-play in the options, avoiding in passing to read some profanity of the PC text chat.
Voice chat is back and there’s still no need to go through the smartphone appjust plug in a headset with microphone and do some control settings in the options, it’s quite nice, even if most players playing with friends prefer to go through a third party application like Discord. Finally, and this is important to underline, you can fully enjoy Overwatch 2 without a subscription to the Nintendo Switch Onlinelike many games free-to-play. At the same time, given the economic model of the game, it would have been a shame to have to go to the cash register, but for this subject, we invite you to read our complete test of the game.
Overwatch 2 on Nintendo Switch, it’s the portage that it is always nice to have in a cornerespecially if you’re the type who wants to start a small game to win challenges and advance in the game. battle pass. The rendering is close to that of the first part, a bit ugly on a large TV, but nice in mode Portableand a joystick Pro is to have close to you to avoid cramps. An additional version for nomadsbut difficult to spend hours on it, especially if you have other consoles at hand.
Overwatch 2 is available free-to-play on Nintendo Switch, you can find prepaid eShop cards on Amazon to buy the Premium Pass or the Observatory Pack.
Read also: Overwatch 2 TEST: gold turned into dollars
Most
- Rather clean in Portable mode…
- Cross-progression and cross-play
- Le chat vocal in-game
The lessers
- … but less on a TV
- Menu text is very small in Laptop mode
- The menus who ramen
- Unable to switch controller following launch
- 30 fps, with nervous fights, it’s complicated
Notation
Graphics (Mobile)
15
20
Clint008 Writer – Tester |