The computer platforms of many art creators are driven by NVIDIA GPUs. NVIDIA has also responded to the needs of a wider range of creators in recent years. In addition to the original Quadro professional graphics products, it also uses the NVIDIA Studio program to provide the original consumer-grade GeForce GPUs provide optimized drivers for content creation software. However, in recent years, NVIDIA GPUs have provided many new functions with the help of new technologies such as RTX and AI. Most creators may not be able to obtain these new knowledge. NVIDIA announced the establishment of the “In The NVIDIA Studio” blog , will provide the latest imaging technology and applications in a weekly update, provide creators with the latest tool information and inspire art creators.
More information can be found at: “In The NVIDIA Studio” Blog
▲ NVIDIA establishes the NVIDIA Studio ecosystem for art creators, providing a complete ecological chain from hardware, systems, software to drivers
The “In The NVIDIA Studio” blog will continue to share many artists who use NVIDIA Studio products and their work, and will also continue to provide information and advantages of the Studio business ecosystem, exclusive application updates such as NVIDIA Omniverse, Canvas and Broadcast, and In-depth integration with popular creation software enables art creators to further leverage the performance and exclusive technologies of NVIDIA Studio.
This week’s latest is by 3D artist Jasmin Habezai-Fekri as she shares how she creates exquisite artwork, combining software like Unreal Engine, Blender and Substance 3D, and running it on a GeForce RTX 2070 GPU, in addition to NVIDIA’s collaboration with Blender Accelerates rendering speed, and Unreal Engine supports DLSS technology, enabling AI to upgrade lower-resolution rendered images to refined image performance.