Game news Need for Speed: Chicago, cartoon and photorealism effects, new leaked details
Published on 04/15/2022 at 11:26
The next Need for Speed will land this year 2022, following a one-year postponement. While we are still waiting for a first trailer, a first name or just a first logo, a famous journalist reveals some rather interesting details before the time.
You have the chic cago
Jeff Grubb is not just anyone in the video game landscape: a renowned journalist working at VentureBeat, he is with Jason Schreier one of the most sourced and credible insiders for some time. So inevitably, when the man releases some well-placed scoops in his podcasts, we must listen carefully, although taking tweezers is never too much.
In this case, it is the next Need for Speed that interests us: we remind you that this one will be released in 2022 and that logically, Electronic Arts should not be long in lifting the veil on the project. Grubb, however, comes to drop some treats on his show Grubbsnaxwhich he claims according to his own sources: the first thing to know is that the context would be planted in the city of Lake Shore City, directly inspired by Chicago. After the imitation Miami of Heat and the fictional city Fortune Valley, in a kind of Nevada in Payback, the return of a deeply urban setting would therefore be part of it.
An artistic mixture… daring?
Also and above all, Jeff Grubb specifies that Criterion Games (which takes care of the development) would opt for a resolutely photorealistic rendering, a tangent already borrowed from a few opuses. We recall that according to other rumors, the title would only be released on PC, PS5 and Xbox Series, the PS4 and Xbox One versions having been finally cancelled: necessarily, we cross our fingers so that the graphic result is up to the height of the new generation machines. And the potential is real.
Otherwise more interesting, the American declares that an original artistic bias would be opted: “there will also be anime-like visual effects. You see, like in car commercials where as the car drives, flames and other cartoon-like elements fly all over the place. These are the kind of effects that they seem to want to reproduce”, he says facing the camera. Suffice to say that the mixture of these assets with photorealism is intriguing.
The journalist goes on to say that tuning will make a full return, with the possibility of “customize each part of your car”. A system which, put like that, is reminiscent of the daring “Autosculpt” mechanics introduced in Need for Speed Carbon… which frankly does not make us any younger. At last, last information to get your teeth into: the kind of social network “Autolog” would also be making a comeback.
Always according to the noises of corridors, this Need for Speed 2022 whose name has yet to be clarified would be released next November.
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Par Max_CagnardJournalist jeuxvideo.com
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