Nakwon: Last Paradise- Pre-Alpha Gameplay Footage and Global Testing Information

2023-11-23 13:41:53

The new zombie survival game “NAKWON: LAST PARADISE” created by MINTROCKET, the development team of “Diver Dave”, has released the latest Pre-Alpha gameplay footage. The game is expected to be released in Pre at the end of November. -Alpha global testing. “Nak Park: The Last Paradise” is a zombie apocalypse survival game that focuses on PvPvE elements. It has a strong “The Last of Us” style and “Escape from Tarkov” evacuation gameplay. Players will be in the Seoul city surface full of mutated zombies. Collect resources while facing other hostile scavenger players. In this 22-minute live screen, a lot of gameplay information can be roughly obtained regarding the current game interface and system of “Nake Park”. First of all, the player’s backpack itself is limited by the space (number of cells), each item has a different size, and the player can only pick up the maximum number of cells, but does not include items in the shortcut slot, so medicines or consumable props Can be temporarily placed in the shortcut slot. In terms of exploration action elements, the player’s sprinting behavior will consume the stamina bar (white value), and the health value (green bar) will be deducted when receiving damage. The health value itself has three thresholds. It seems that as long as it continues for a period of time, it will not recover. If you replenish it, you will temporarily lose part of the maximum life limit. Melee attacks will consume energy (only displayed when attacking). Each attack will deduct approximately 20% of the energy. When the energy is consumed to 0, it will take time to recover before attacking once more. The bat attack in the video is not practical. Let’s take a look. It can only hit one target, and it takes 4 to 5 attacks to kill a zombie. Next, the most obvious movement in the game is the noise range, which will be clearly displayed around the player character. There are two types of zombies. Zombies that lower their heads will only be disturbed by the noise, while zombies that raise their heads can clearly see the players within their line of sight. Launch an attack. In terms of attack, players can also throw bricks to attract zombies, or hit cars to trigger alarms. However, according to the actual screen, the noise mechanism seems to have not been fully adjusted, so the effect may be limited. Through the actual screen, the “assassination” option appears when the player is close to the zombie’s back, and when using the pistol, it switches from the third person to the first person. The movement of the camera is relatively stiff. It is recommended that it does not need to be compared with the shooter on the market. The game operation experience is comparable. It is worth mentioning that zombies seem to be unable to climb to higher places. Therefore, if you encounter danger, you can climb to a higher place to take a temporary rest. However, at the height of an ordinary vehicle, zombies will still climb without fail. When collecting resources in this game, the map will display the player’s personal retreat point with a green icon, and will also mark the infected area in red. The actual screen does not show the effect of the yellow value in the lower left corner this time, but it is speculated that it may be related to related to the infected area. You can also check the progress of the mission at any time in the game, which is basically nothing more than instructions to go to a certain location to collect key materials. The characters in this live display are not equipped with many items, and may perform differently with the addition of special equipment. “Nexon: The Last Paradise” developed by MINTROCKET, a game sub-team of NEXON, is expected to launch Pre-Alpha global testing on Steam from November 30 to December 4. Interested players can apply for test access on the Steam store page right.

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