Microsoft updated DirectStorage version 1.1, adding support for GPU decompression, greatly improving the loading efficiency of game scenes- mashdigi-Technology, New Products, Interests, Trends

Microsoft aimed at the previously proposed method of using the minimum amount of CPU resources to allow the system to access more storage device data within the same time period.DirectStorage TechnologyearlierVersion 1.1 has been releasedwhich increases the use of GPU decompression function, so that the game execution efficiency can be further improved.

Using the DirectStorage technology operation mode, Microsoft added a similarNVIDIA RTX IO technology principleusing the GPU to accelerate the efficiency of game data decompression, and can also support the use of the open source GPU lossless compression format GDeflate proposed by NVIDIA, so that the game loading time can be greatly reduced, and the game execution efficiency can be improved. It can even be used for streaming audio and video content storage. to get the playback speed.

Compared with the previous version 1.0, in version 1.1, the CPU and GPU can simultaneously decompress at the same time, which can increase the loading speed of the game scene by nearly 3 times. The loading of the game scene can be completed in 0.8 seconds, and through Zlib, which is also an open source compression technology, and through CPU decoding, it takes 2.36 seconds to complete the loading of the same game scene.

In addition to being applied to game content, this technology is also conducive to speeding up the loading of 3D image content. As more and more operation and interaction interfaces begin to introduce richer visual designs, this technology also helps to speed up the human-computer interaction experience.

Currently, both Windows 10 and Windows 11 can implement DirectStorage technology. Therefore, under the application of this technology, the variables that still affect the game execution efficiency include GPU computing power and storage device access performance.

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