Microsoft has lost the console battle

2023-05-08 13:41:15

The Xbox One was not the success that Microsoft longed for. Unveiled in 2013, the home console suffered from the somewhat silly constraints imposed by the manufacturer at the time: mandatory internet connection, limits on second-hand games… In front of the bronca, Microsoft quickly backtracked, but the Xbox One bore the scars of a failed launch throughout its career, until 2020.

But now, it was not the battle to lose while opposite, Sony was a hit with the PlayStation 4, admitted Phil Spencer, the boss of the Xbox division. And this can be seen in the sales figures, since the Xbox One has sold (more than) half as much as the PS3: 50 million units on one side, once morest 117 million on the other. During the Kinda Funny Xcast podcast, the leader put his cards on the table. ” We lost the worst generation [de consoles] to lose with the Xbox One, as all gamers built their digital library of games “, he said.

Even if a highly anticipated exclusive title like Starfield, due out in early September, turns out to be a masterpiece, he says it won’t be enough to get the current generation of Xbox out of the rut. ” There is no universe where Starfield will push players to sell their PS5 [pour acheter une Xbox Series] “, he says. 90% of players having chosen their camp, “ it’s wrong to say that if we develop great games, all of a sudden the console market will change dramatically ».

I know that’s going to upset a lot of people, but it’s the truth when you’re in third place in the console market, and the top two players [Sony et Nintendo] are also strong.

The platform wasn’t helped by last week’s launch of Redfall, a triple-A that was coldly welcomed by critics and by players. ” There’s nothing harder for me than disappointing the Xbox community. To see the community lose confidence, be disappointed. I’m disappointed and mad at myself Spencer laments.

But then, with or without great games, what becomes of the Xbox in this whole story? For Spencer, Microsoft will not manage to do better than Sony or Nintendo in terms of console sales – this battle is lost – but the platform must not imitate what is done elsewhere. It must ensure that everyone can play anytime, regardless of the device, whether it is with an Xbox console, or a smartphone thanks to Xbox Cloud Gaming.

This realistic discourse must also be interpreted in the light of Microsoft’s attempt to acquire Activision Blizzard King studios, an operation made even more difficult by the British regulator’s veto. By presenting itself in third place, in other words in the position of challenger, Microsoft is sending a message to the European and American competition authorities: we are not in a strong position on the market…

Microsoft’s acquisition of Activision blocked by UK regulator

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