Meta develops powerful GPU for Quest 2 virtual reality headset

announced meta It gives developers 7 percent more GPU computing power to work with on Meta devices Quest 2for better performance of applications on virtual reality (VR) headsets.

Meta said in a Quest blog post that the company is working on ways to improve developer tools and experiences to help them improve pixel quality and application performance, and the increased GPU power will improve a developer’s ability to “increase high pixel density without significantly reducing resolution in order to reach a higher pixel density.” target frame.

Now all developers can take advantage of the new 525MHz GPU frequency, the dynamic timing system will automatically increase the frequency as it detects that the application will take advantage of it, and instead of increasing the foveation, the GPU will increase from 490MHz to 525MHz first in order to maintain higher visual quality for as long as possible.

“We’re excited regarding the impact this improvement will have across our application ecosystem, and early trials strongly suggest that a 7 percent increase in GPU clocks will provide a better experience for you and your application community,” Meta said.

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