“Let’s Build a Dungeon” is announced, a game company management SLG that lets you enjoy “MMORPG development”! For good management, it is important not only to respond to users but also to appeal to investors and publishers | Game*Spark

Let’s Build a Zoo』 from “Springloaded,” a Singaporean indie game studio known for “The Game Boy,” has announced the release of a new management simulation game, “Let’s Build a Dungeon“, for PC and Xbox platforms.

Online RPG Development and Management Game Company Management SLG

This is a management simulation game where you develop and run an MMORPG as a newly formed game studio. Players begin as a small indie game studio and initially create games such as monster-catching RPGs and farming RPGs, earning revenue to grow the studio into a major corporation.

It is also essential to manage the MMORPG you have developed by expanding the game world, adding new quests, analyzing user trends, and devising strategies to attract new players. Players can utilize the test play function to experience the game they have developed from a real player’s viewpoint.


Of course, running a company also involves managing employees, the office, and project hiring. Additionally, in this game, you must interact with shareholders and investors while appealing to publishers. When development delays occur, you can choose to “force employees to work overtime to meet the release date” or “resist pressure from investors to protect the development team,” testing the player’s management approach.



Features of Let’s Build a Dungeon

  • Design and build MMORPGs with a significant number of virtual players.

  • Manage the daily operations of a game studio, including hiring, firing, and interacting with investors.

  • Experience the roles of management and development by expanding the game world, adding new quests, and attracting new players through player trend analysis.

  • Develop new items, areas, and systems throughout the game’s campaign.

  • Utilize the test play function to experience the game world from a player’s perspective at any time.

  • Combine quest styles to create a game that encourages repeat playthroughs.

  • Create your own game using the thousands of items included with the game or customize the assets to craft your own original RPG world.

  • Enjoy managing your studio’s success by negotiating skillfully with shareholders, staff, players, and publishers.



“Let’s Build a Dungeon” is a game that supports Japanese. It will be available on Steam and Xbox platforms. Pre-registration for the beta version is currently open, and live broadcasts of new information about this game will take place at gamescom, scheduled for August 21, 2024.

<div id="article">
  <meta name="description" content="Explore 'Let's Build a Dungeon,' the innovative management simulation game by Springloaded, where you develop and manage an MMORPG. Discover features, gameplay mechanics, and more.">
  <h1>Let's Build a Dungeon: The New Frontier in MMORPG Management</h1>
  <p><a target="_blank" rel="noopener noreferrer" href="https://store.steampowered.com/app/1547890/Lets_Build_a_Zoo/?l=japanese">Let’s Build a Zoo</a>" creator, Springloaded, a talented indie game studio from Singapore, is set to unveil their latest project, <strong>Let's Build a Dungeon</strong>. This new management simulation will be available on PC and Xbox platforms, inviting players to dive into the dynamic world of MMORPG development.</p>

  <h2>Your Journey Begins: From Indie Studio to Major Player</h2>
  <p>In <strong>Let's Build a Dungeon</strong>, players assume the role of a fledgling game studio tasked with developing and managing their own MMORPG. Starting with basic titles like monster capture RPGs and farming games, you gradually earn revenue and expand your studio into a formidable enterprise.</p>

  <h2>Key Gameplay Mechanics</h2>
  <p>The gameplay revolves around a blend of management and creativity. You'll need to:</p>
  <ul>
    <li>Build and operate your MMORPG, continuously updating the game world, adding quests, and analyzing player behavior.</li>
    <li>Utilize the test play function to experience your creations from a player's perspective, gaining valuable insights.</li>
    <li>Shift your focus between managing your studio and expanding the MMORPG, which includes hiring staff, dealing with investor pressure, and ensuring timely releases.</li>
  </ul>

  <img src="https://www.gamespark.jp/imgs/zoom/904454.jpg" class="inline-article-image" width="670" height="376" alt="Lets Build a Dungeon screenshot 1"/>
  <img src="https://www.gamespark.jp/imgs/zoom/904453.jpg" class="inline-article-image" width="670" height="376" alt="Lets Build a Dungeon screenshot 2"/>

  <h2>The Balancing Act: Employee Management and Corporate Strategy</h2>
  <p>Managing an indie game studio comes with challenges. You'll face decisions that test your management style:</p>
  <ul>
    <li>Balancing employee workload to meet timelines without sacrificing their well-being.</li>
    <li>Choosing between maximizing profit and maintaining a healthy work environment.</li>
    <li>Negotiating effectively with investors while safeguarding your team's creativity.</li>
  </ul>

  <img src="https://www.gamespark.jp/imgs/zoom/904452.jpg" class="inline-article-image" width="670" height="376" alt="Lets Build a Dungeon screenshot 3"/>
  <img src="https://www.gamespark.jp/imgs/zoom/904457.jpg" class="inline-article-image" width="670" height="376" alt="Lets Build a Dungeon screenshot 4"/>

  <h2>Features of Let's Build a Dungeon</h2>
  <blockquote>
    <ul>
      <li>Design and build immersive MMORPGs with a vast player base.</li>
      <li>Manage daily operations, including hiring, firing, and investor relations.</li>
      <li>Analyze player trends and expand the game world by adding new quests and systems.</li>
      <li>Develop items and areas throughout your studio's campaign.</li>
      <li>Utilize the test play feature for firsthand player experience at any time.</li>
      <li>Create engaging quests that encourage repeated play.</li>
      <li>Customize game assets from a rich library of thousands of items.</li>
      <li>Engage strategically with shareholders, staff, players, and publishers to ensure studio success.</li>
    </ul>
  </blockquote>

  <img src="https://www.gamespark.jp/imgs/zoom/904456.jpg" class="inline-article-image" width="670" height="376" alt="Lets Build a Dungeon screenshot 5"/>
  <img src="https://www.gamespark.jp/imgs/zoom/904458.jpg" class="inline-article-image" width="670" height="376" alt="Lets Build a Dungeon screenshot 6"/>

  <h2>Benefits of Playing Let's Build a Dungeon</h2>
  <p>Playing <strong>Let's Build a Dungeon</strong> offers not just enjoyment but also several benefits:</p>
  <ul>
    <li><strong>Strategic Thinking:</strong> Players must navigate complex management scenarios similar to the real gaming industry, enhancing critical thinking skills.</li>
    <li><strong>Creative Freedom:</strong> The extensive customization options allow players to design their unique gaming experience.</li>
    <li><strong>Real-world Insights:</strong> Players can learn about the dynamics of game development, project management, and teamwork.</li>
  </ul>

  <h2>Pre-registration and Upcoming Events</h2>
  <p>The game supports Japanese language and is currently available for pre-registration for its beta version. Anticipation is building as live broadcasts unveil more gameplay details and exclusive content during gamescom, set for August 21, 2024.</p>

  <h2>Comparative Analysis: Let's Build a Dungeon vs. Other Simulation Games</h2>
  <table class="wp-table">
    <thead>
      <tr>
        <th>Feature</th>
        <th>Let's Build a Dungeon</th>
        <th>Competitor A</th>
        <th>Competitor B</th>
      </tr>
    </thead>
    <tbody>
      <tr>
        <td>MMORPG Focus</td>
        <td>Yes</td>
        <td>No</td>
        <td>Yes</td>
      </tr>
      <tr>
        <td>Real-time Management</td>
        <td>Yes</td>
        <td>Yes</td>
        <td>No</td>
      </tr>
      <tr>
        <td>Employee Dynamics</td>
        <td>Complex</td>
        <td>Simplistic</td>
        <td>Moderate</td>
      </tr>
      <tr>
        <td>Customization Options</td>
        <td>Extensive</td>
        <td>Limited</td>
        <td>Moderate</td>
      </tr>
    </tbody>
  </table>

  <img src="https://www.gamespark.jp/imgs/zoom/904459.jpg" class="inline-article-image" width="670" height="376" alt="Lets Build a Dungeon screenshot 7"/>

  <h2>Community Engagement and Feedback</h2>
  <p>The gaming community plays a pivotal role in shaping the final product. Springloaded actively encourages feedback during the beta testing phase. Engaging with players not only helps in refining gameplay but also increases community investment in the game's success.</p>

  <img src="https://www.gamespark.jp/imgs/zoom/904460.jpg" class="inline-article-image" width="670" height="376" alt="Lets Build a Dungeon screenshot 8"/>
</div>

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