2023-09-11 17:19:00
Test results show that the game suffers from a lack of optimization for SSDs in large areas, such as the city of New Atlantis, causing stutters in rendering, display of various visual elements and reducing the game’s frame rate per second.
The PC used in the video has an AMD Radeon RX 6950 XT GPU, Ryzen 7 7700 processor and 32 GB of DDR5 RAM, equivalent to a GeForce RTX 3080 Ti graphics card.
The most disappointing thing is that the problem does not only involve more basic models of SSDs, as even models with PCIe 5.0, such as the Crucial T700, frequently reach 100% usage, when data reading exceeds 970 MB/s at any preset. print shop.
Interestingly, the Intel PresentMon hardware usage monitor indicates that GPU usage in many scenarios sits at 0%. The channel explains that this occurs because loading assets is not related to the graphics card, but rather to storage.
For comparison purposes, the channel used Ratched & Clank with Direct Storage disabled, which does not reach 100% SSD usage even with 2 GB/s of reading, consuming 43% of hardware usage, that is, without compromising overall performance. .
Unfortunately the Consumable does not explain why the SSD reaches 100% usage in Starfield with a reading of less than 1 GB/s, a value lower than its total capacity. In any case, this would be enough to overload a common SSD with a maximum reading of 500 MB/s.
Finally, the channel says that the problem may be caused by using smaller blocks of data to read and write to the SSD, while other games use larger blocks with more data.
Microsoft and Bethesda have not yet commented on the problem, which is similar to that seen in several versions of Windows, which record 100% disk usage on HDDs.
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