Developed by Arkane Studios and released by Bethesda in 2017, the first-person sci-fi action shooter “Prey” (Prey), although it was extremely well received on Steam, did not sell well, and studio founder Raphael Colantonio was in After leaving Arkane, he mentioned this in an interview, saying that the name of the game “Hunting Soul” was not their idea, but was forced by Bethesda to change the name.
Speaking of “Prey”, the game has some history, because as early as 2006, there was a shooting game of the same name during the PS3 and Xbox 360 periods, which was translated as “Star Hunt”, which was developed by the Human Head studio (now defunct). Developed, the story introduces the protagonist was kidnapped by a huge alien spaceship and forced to use alien weapons to fight aliens
The “Star Hunt” game sold more than 1 million copies within 2 months, and later the game copyright was transferred to Bethesda, and there was a plan to launch “Star Hunt 2”, but later on Development cancelled in 2014。
However, as we all know, Bethesda later released another “Prey” in 2017, which was translated as “Hunting Soul” in Chinese, and the game was changed to Arkane Studios, the well-known French game team that launched “Dishonored”. developed by Bethesda, and Bethesda said the game is similar to the previous Star Hunt.not related。
“I didn’t want to call the game Prey at the time,” says Huntsman producer Colantonio, “but I had to say in front of reporters that I would, even if I was reluctant. I hate lying, even though it’s marketing. Not a personal lie, but I still feel really bad regarding supporting something I’m reluctant to do. Not just me, no one on the team wants to call this game Prey, our game has nothing to do with Prey .”
However, Colantonio also understands how business works. He expresses gratitude to Bethesda for giving him millions of dollars to make a game, but on the other hand, insults the developer on a creative and artistic level, forcing the game name to be changed to Prey. In the interview, Colantonio believed that this was a wrong decision, because not only did he fail to gain the support of the original “Star Hunt” fans, but also players who didn’t like “Star Hunt” would not contact “Hunting Soul”.
“We never intended to use their (Human Head’s) IP for our own purposes,” Colantonio said. “At the time, I thought this was disgusting, and that’s not what I wanted to do. Everyone lost. By the way, ” Soul Hunter sold badly, and it wasn’t a good decision.”
Compared with the works launched by Arkane in the past, the sales of “Hunting Soul” are not very good, and Arkane founder Raphael Colantonio chose to leave in 2020 to set up WolfEye Studios, an independent studio, and launched another well-received work “Hunting Soul”. Wild West”.
As for whether the new “Hunting Soul” can have “Hunting Soul 2”, its fate seems to be the same as the original “Interstellar Hunting” in 2006, everything is unknown.