The profitability for a studio of having its game in the Xbox Game Pass is often a tricky subject. While some believe this greatly hurts sales performance, there are plenty of examples that show developers generally benefit from having Microsoft’s service as an ally.
A big boost for developers
It is not Big Cheese Studio which will say the opposite since it has unveiled the amount received by Microsoft to integrate Cooking Simulator to the Xbox Game Pass catalog. Available on Steam since 2019 and on consoles since 2020, the game has already sold 700,000 copies.
Its arrival in Xbox Game Pass on August 11 allowed many players to discover the title, without impacting initial sales, while the studio pocketed a nice bonus check in the operation.
The Redmond firm indeed paid $600,000 to Big Cheese Studio. If this sum may seem derisory in a medium like video games, it is a significant amount for the studio since it corresponds to 22% of its income over the previous fiscal year. Now that the game is accessible to more players, it is also necessary to imagine the numerous downloadable contents which might find takers more easily.
If you’re new to the game, you can check it out now on Xbox One, PlayStation 4, Nintendo Switch, and PC as well as Xbox Series X|S and PS5. The full test of the game can be found below.