Hard metal equipment with animals
solid metal hardware It is a classic favorite of the PS1 stealth game Starring the gorgeous spy, bandana wearer, Solid Snake. But the snake is actually a man. (Okay, another guy’s clone, but let’s not get into that now.) In a new indie game that came out recently. latent creatureDevelopers offer a different concept MGS, when his main character is a real animal – a gecko to be exact. Which is surprisingly good considering everything is done in less than two weeks.
released yesterday, latent creature Don’t try to hide his inspiration, that’s it Origin 1998 solid metal hardware for playstation. Everything regarding the game—from the visuals to camera angles, codec-style conversations, controls, and clips—is inspired by Hideo Kojima’s classic stealth. but latent creatureThe developers of the game took care not only to restore the feel and look of the original game, but to give it their own touch.
One of the biggest differences is apparent from the moment you see its opening scene: you play Cos, an anthropomorphic gecko spy, with cool gear and a smoking cigarette. Kos is tasked with infiltrating a facility his men previously controlled, but is now held by a group of Red Hawk terrorists. They are trying to take over the core of the facility and it’s up to Kos to sneak through the eight levels that make up the place to get to the core and save the world.
You’re in luck: since Kos is a lizard, he can actually merge with walls, allowing you to quickly hide if an enemy guard recognizes him.
The second big change to the classic MGS This formula is in hidden creature Cos can’t attack enemies. This is a real hidden mission. While you can put on banana peels to temporarily amaze the bad guys who go to the wrong place, you can’t just pull out a silent gun and eliminate all your problems. It forces you to be more careful during enemy encounters, which also means that just one guard can’t be a small challenge to get past.
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Most players will be able to play at all latent creature Despite this, in less than an hour, even the most skilled offside players will likely be able to finish it in under 30 minutes.
According to the game’s website, everything was built in just 12 days by two people –Sudarabator And NormalHumanSixx– As part of the jam game. you can Download the final product on itch.io Free.
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